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    BomberBrothers - a Bomberman clone WIP

    Work In Progress
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    • N
      Nisse5 F @Jaywalker last edited by

      @Jaywalker Could you send me a friend request as well?

      I'm at SW-3948-9435-1684. (The Vibrato Modifier is currently in my shareable area, if you are curious about that.)

      Jaywalker 1 Reply Last reply Reply Quote 0
      • Jaywalker
        Jaywalker Donator @Nisse5 last edited by

        @Nisse5 thanks so much! yeah i wanted to try this out! I already imagine if we are someday capable of saving files across projects that you can make a recorder function into your sound editor and make your own music/sfx and then have a player sourcecode that uses those generated files to just load and play the user generated audio!

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        • N
          Nisse5 F @Jaywalker last edited by

          @Jaywalker I hope we can get clipboard support. That way, I could make auto-created source code that could be pasted into other programs.

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          • Jongjungbu
            Jongjungbu F @Jaywalker last edited by

            @Jaywalker This is really cool. It’s an actual functioning game! I love how the motion controls make the title screen move. I love small details like that.

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            • Jaywalker
              Jaywalker Donator @Jongjungbu last edited by

              @Jongjungbu Thank you :)

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              • N
                Nisse5 F @Jaywalker last edited by

                @Jaywalker I tested it for a little while now. Excellent work! I agree that the menu is extremely well made.

                Some things:

                • How do I push a bomb? I saw that in your video, but I can't find how to do it in the source code nor in the game.
                • Personally, I think I'll would like the explosion animation to overlay on the bricks that will be removed as well.
                • The screen fading after defeat happens a bit to soon IMO.
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                • Jaywalker
                  Jaywalker Donator @Nisse5 last edited by

                  @Nisse5 Thanks for the Feedback. I appreciate it!

                  • You need to collect the "Kick" item first in order to push a bomb.
                  • I had that before but with the current style it looked too cluttered, I will make my own sprite for it soon, so it will look more like the real game where they have a end-tile as well
                  • Do you think it would look better without it? Or would you like to be able to control your player after you won?
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                  • Jongjungbu
                    Jongjungbu F last edited by

                    I think he probably means a slower death animation and sound effect perhaps, and then finally player wins.

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                    • N
                      Nisse5 F @Jaywalker last edited by

                      @Jaywalker Regarding the game over, I mainly meant that the player should clearly see the reason he/she was killed. Right now, the game over screen appears at the beginning of the explosion animation, hiding the gameplay screen. I would like the "game over" screen to appear at the end of the final explosion animation.

                      The suggestion by @Jongjungbu of a slower animation at the very end is also a good one.

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                      • Jaywalker
                        Jaywalker Donator last edited by

                        I see, good idea, will be implemented!

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