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    BomberBrothers - a Bomberman clone WIP

    Work In Progress
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    • Jaywalker
      Jaywalker Donator last edited by

      Update-Time!

      We have Power-Ups! Also some tweaks on the Look and feel of it

      1 Reply Last reply Reply Quote 3
      • Kat
        Kat Fuze Team last edited by

        Amazing!

        1 Reply Last reply Reply Quote 1
        • Jongjungbu
          Jongjungbu F last edited by

          Cool beans! I love Bomberman. Would love to try it out.

          Jaywalker 1 Reply Last reply Reply Quote 1
          • Jaywalker
            Jaywalker Donator @Jongjungbu last edited by

            @Jongjungbu thanks bud, i sent you a friend request so you can try it out :)

            N Jongjungbu 2 Replies Last reply Reply Quote 0
            • N
              Nisse5 F @Jaywalker last edited by

              @Jaywalker Could you send me a friend request as well?

              I'm at SW-3948-9435-1684. (The Vibrato Modifier is currently in my shareable area, if you are curious about that.)

              Jaywalker 1 Reply Last reply Reply Quote 0
              • Jaywalker
                Jaywalker Donator @Nisse5 last edited by

                @Nisse5 thanks so much! yeah i wanted to try this out! I already imagine if we are someday capable of saving files across projects that you can make a recorder function into your sound editor and make your own music/sfx and then have a player sourcecode that uses those generated files to just load and play the user generated audio!

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                • N
                  Nisse5 F @Jaywalker last edited by

                  @Jaywalker I hope we can get clipboard support. That way, I could make auto-created source code that could be pasted into other programs.

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                  • Jongjungbu
                    Jongjungbu F @Jaywalker last edited by

                    @Jaywalker This is really cool. It’s an actual functioning game! I love how the motion controls make the title screen move. I love small details like that.

                    Jaywalker 1 Reply Last reply Reply Quote 0
                    • Jaywalker
                      Jaywalker Donator @Jongjungbu last edited by

                      @Jongjungbu Thank you :)

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                      • N
                        Nisse5 F @Jaywalker last edited by

                        @Jaywalker I tested it for a little while now. Excellent work! I agree that the menu is extremely well made.

                        Some things:

                        • How do I push a bomb? I saw that in your video, but I can't find how to do it in the source code nor in the game.
                        • Personally, I think I'll would like the explosion animation to overlay on the bricks that will be removed as well.
                        • The screen fading after defeat happens a bit to soon IMO.
                        Jaywalker 1 Reply Last reply Reply Quote 0
                        • Jaywalker
                          Jaywalker Donator @Nisse5 last edited by

                          @Nisse5 Thanks for the Feedback. I appreciate it!

                          • You need to collect the "Kick" item first in order to push a bomb.
                          • I had that before but with the current style it looked too cluttered, I will make my own sprite for it soon, so it will look more like the real game where they have a end-tile as well
                          • Do you think it would look better without it? Or would you like to be able to control your player after you won?
                          N 1 Reply Last reply Reply Quote 0
                          • Jongjungbu
                            Jongjungbu F last edited by

                            I think he probably means a slower death animation and sound effect perhaps, and then finally player wins.

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                            • N
                              Nisse5 F @Jaywalker last edited by

                              @Jaywalker Regarding the game over, I mainly meant that the player should clearly see the reason he/she was killed. Right now, the game over screen appears at the beginning of the explosion animation, hiding the gameplay screen. I would like the "game over" screen to appear at the end of the final explosion animation.

                              The suggestion by @Jongjungbu of a slower animation at the very end is also a good one.

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                              • Jaywalker
                                Jaywalker Donator last edited by

                                I see, good idea, will be implemented!

                                1 Reply Last reply Reply Quote 0
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