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    BomberBrothers - a Bomberman clone WIP

    Work In Progress
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    • sys64738
      sys64738 F last edited by

      Nice work!

      1 Reply Last reply Reply Quote 1
      • Jaywalker
        Jaywalker Donator last edited by

        Update-Time!

        We have Power-Ups! Also some tweaks on the Look and feel of it

        1 Reply Last reply Reply Quote 3
        • Kat
          Kat Fuze Team last edited by

          Amazing!

          1 Reply Last reply Reply Quote 1
          • Jongjungbu
            Jongjungbu F last edited by

            Cool beans! I love Bomberman. Would love to try it out.

            Jaywalker 1 Reply Last reply Reply Quote 1
            • Jaywalker
              Jaywalker Donator @Jongjungbu last edited by

              @Jongjungbu thanks bud, i sent you a friend request so you can try it out :)

              N Jongjungbu 2 Replies Last reply Reply Quote 0
              • N
                Nisse5 F @Jaywalker last edited by

                @Jaywalker Could you send me a friend request as well?

                I'm at SW-3948-9435-1684. (The Vibrato Modifier is currently in my shareable area, if you are curious about that.)

                Jaywalker 1 Reply Last reply Reply Quote 0
                • Jaywalker
                  Jaywalker Donator @Nisse5 last edited by

                  @Nisse5 thanks so much! yeah i wanted to try this out! I already imagine if we are someday capable of saving files across projects that you can make a recorder function into your sound editor and make your own music/sfx and then have a player sourcecode that uses those generated files to just load and play the user generated audio!

                  N 1 Reply Last reply Reply Quote 0
                  • N
                    Nisse5 F @Jaywalker last edited by

                    @Jaywalker I hope we can get clipboard support. That way, I could make auto-created source code that could be pasted into other programs.

                    1 Reply Last reply Reply Quote 0
                    • Jongjungbu
                      Jongjungbu F @Jaywalker last edited by

                      @Jaywalker This is really cool. It’s an actual functioning game! I love how the motion controls make the title screen move. I love small details like that.

                      Jaywalker 1 Reply Last reply Reply Quote 0
                      • Jaywalker
                        Jaywalker Donator @Jongjungbu last edited by

                        @Jongjungbu Thank you :)

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                        • N
                          Nisse5 F @Jaywalker last edited by

                          @Jaywalker I tested it for a little while now. Excellent work! I agree that the menu is extremely well made.

                          Some things:

                          • How do I push a bomb? I saw that in your video, but I can't find how to do it in the source code nor in the game.
                          • Personally, I think I'll would like the explosion animation to overlay on the bricks that will be removed as well.
                          • The screen fading after defeat happens a bit to soon IMO.
                          Jaywalker 1 Reply Last reply Reply Quote 0
                          • Jaywalker
                            Jaywalker Donator @Nisse5 last edited by

                            @Nisse5 Thanks for the Feedback. I appreciate it!

                            • You need to collect the "Kick" item first in order to push a bomb.
                            • I had that before but with the current style it looked too cluttered, I will make my own sprite for it soon, so it will look more like the real game where they have a end-tile as well
                            • Do you think it would look better without it? Or would you like to be able to control your player after you won?
                            N 1 Reply Last reply Reply Quote 0
                            • Jongjungbu
                              Jongjungbu F last edited by

                              I think he probably means a slower death animation and sound effect perhaps, and then finally player wins.

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                              • N
                                Nisse5 F @Jaywalker last edited by

                                @Jaywalker Regarding the game over, I mainly meant that the player should clearly see the reason he/she was killed. Right now, the game over screen appears at the beginning of the explosion animation, hiding the gameplay screen. I would like the "game over" screen to appear at the end of the final explosion animation.

                                The suggestion by @Jongjungbu of a slower animation at the very end is also a good one.

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                                • Jaywalker
                                  Jaywalker Donator last edited by

                                  I see, good idea, will be implemented!

                                  1 Reply Last reply Reply Quote 0
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