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    labyrinth curse of the poisoned prince

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    • waldron
      waldron F last edited by waldron

      Iv got a concept made out of cardboard which has been play tested in physical form and worked really well! which il hopefully find and share in the thread if not il make another one to help get the idea across but for now this is the idea...

      Labyrinth ( the poisoned prince)
      The prince has been poisoned so prepare your pants for spoilage as your about to embark on an adventure into the labyrinth to retrieve the anti-dote make it back out alive save the prince to be knighted on your valiant return.

      the game comprise's of:

      game board
      moving game disc board
      2 Dice
      weapon cards
      spell cards
      4 players -each with there own attributes. to be decided

      the board is fixed with a rotating disc on top with cut out player spaces
      dice 1 moves the player
      dice 2 rotates the disc
      the disc has 9 circles each with player spaces sectioned, some spaces are cut out revealing a door or trap or a card pickup
      a door will allow you to enter an inner circle so on.
      so the player spaces change if the player is in a cutout tile and can change on other peoples turns .
      will make more sense when i share the picture of the concept.
      when a player uses a card the game could go into a different screen and allow target player to defend themselves or use a counter spell or card,
      there could be in game enemy's pretty open to ideas.
      so get to the center, get back out, win.

      LinkCraft 1 Reply Last reply Reply Quote 3
      • LinkCraft
        LinkCraft F last edited by

        Count me in!!! That sounds fun.

        1 Reply Last reply Reply Quote 2
        • digDug
          digDug last edited by

          Definitely watching this.

          1 Reply Last reply Reply Quote 1
          • LinkCraft
            LinkCraft F @waldron last edited by

            @waldron if this is going to happen I think we should make everything so no game assets.
            With the exception of music if no one wants to do that.

            What does everyone else think?

            1 Reply Last reply Reply Quote 1
            • waldron
              waldron F last edited by

              Would pretty much have to be our own assets due to it being an original creation :)

              1 Reply Last reply Reply Quote 0
              • Spacemario
                Spacemario F last edited by

                This sounds really cool! I could see how you could break pieces off for different people-- "you do sprite art, you do tile art, you write the audio code, you write the graphics code", etc.

                The only question I can see is how to handle integration without source control. It's like we'd need to hand off the master project using a shared Google Doc for whomever "has" it at that moment.

                1 Reply Last reply Reply Quote 1
                • waldron
                  waldron F last edited by

                  think i will put this on the back burner for now untill my coding gets better its a mammoth of a task,
                  but to replace it i am now working on prince of persia (nes version) iv done 2 animation states all pixel perfect with slight improvements il upload the full animation sprite sheets into a program for others to use

                  1 Reply Last reply Reply Quote 2
                  • Jonboy
                    Jonboy Fuze Team last edited by

                    oh good grief - i want to see this! (i mean that in the nicest way!)

                    1 Reply Last reply Reply Quote 0
                    • LinkCraft
                      LinkCraft F last edited by

                      Will we ever come back to this???

                      waldron 1 Reply Last reply Reply Quote 2
                      • waldron
                        waldron F @LinkCraft last edited by

                        @LinkCraft I might actually make a start on this although with what I now know with coding it doesn't seem like an easy task. A good start point I suppose is to get the dice working but then for the dice to control up to 4 players in turn scares me of again

                        1 Reply Last reply Reply Quote 0
                        • waldron
                          waldron F last edited by waldron

                          I found it :) been refitting my kitchen and found my original build of this game il share some pictures hopefully later. Iv got a lot of projects im working on but feel like i can start tackling a primitive build of this game

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