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    Importing assets from external sources?

    General Discussion
    assets images import
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    • Jonboy
      Jonboy Fuze Team last edited by

      SteveZX81 is most on point there. The main issue is down to potentially exposing vulnerabilities. Certainly anything via USB / Bluetooth / SD Card is very unlikely. We did figure one other, very creative, method that was rejected.

      However we do have other ideas and will find a way i'm sure.

      ITzTravelInTime 1 Reply Last reply Reply Quote 2
      • ITzTravelInTime
        ITzTravelInTime F @Jonboy last edited by

        @Jonboy I am curious to hear about the very creative method now, but any way to get external stuff into the switch opens the door for possible arbitrary code execution exploits

        1 Reply Last reply Reply Quote 1
        • LinkCraft
          LinkCraft F last edited by

          Could you...
          make it on a computer
          download to a website (like Fuze arena)
          And then upload it to your switch (like a game code)

          1 Reply Last reply Reply Quote 0
          • ITzTravelInTime
            ITzTravelInTime F last edited by

            i have to say if only the switch had a camera we could have used qr codes. but what about recording from a mic attaced to the headphone jack of the switch?

            1 Reply Last reply Reply Quote 0
            • SteveZX81
              SteveZX81 F last edited by

              Well it does have an ir camera in the right joycon. lol

              Discostew 1 Reply Last reply Reply Quote 0
              • Discostew
                Discostew F @SteveZX81 last edited by Discostew

                @SteveZX81 said in Importing assets from external sources?:

                Well it does have an ir camera in the right joycon. lol

                But I believe that can only read things like infrared light as well as depth and heat. Doubting it could read a 2-tone image like a QR code.

                Now, if I understand correctly, Animal Crossing New Horizons can allow the use of your smartphone to scan QR codes for custom designs, which you can then retrieve on your Switch when connected to the internet. However, I think that is quite limited, and to use QR codes for a large amount of data is going to be a real problem. It already was when I made my MM2 PTR game with Petit Computer.

                Retrocade_media 1 Reply Last reply Reply Quote 1
                • Retrocade_media
                  Retrocade_media F @Discostew last edited by

                  @Discostew Right, but a QR code could be used as a link, and then that link would download the image data.

                  Discostew 1 Reply Last reply Reply Quote 0
                  • Discostew
                    Discostew F @Retrocade_media last edited by

                    @Retrocade_media said in Importing assets from external sources?:

                    @Discostew Right, but a QR code could be used as a link, and then that link would download the image data.

                    True as well, but that begins to cross some very risky territory for a closed system.

                    1 Reply Last reply Reply Quote 1
                    • spikey
                      spikey F last edited by spikey

                      I found this on the net: you have LEGO Mindstorms?
                      5b657fb3-f0e7-48e0-9ce0-2ed115d84a40-image.png
                      https://imgur.com/gallery/BZzus

                      Here is a video: https://bit.ly/3fxt2Tz

                      P 1 Reply Last reply Reply Quote 2
                      • P
                        petermeisenstein F @spikey last edited by

                        @spikey Lol whats going on there

                        1 Reply Last reply Reply Quote 0
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