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    Twin Stick Shooter 'Fuzeotron'

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    • AlienDjinn
      AlienDjinn @SteveZX81 last edited by

      @SteveZX81 W00t! Go Steve!

      1 Reply Last reply Reply Quote 1
      • BildoCZ
        BildoCZ last edited by

        It's nice !
        We can play it ?

        SteveZX81 1 Reply Last reply Reply Quote 1
        • SteveZX81
          SteveZX81 F @BildoCZ last edited by

          @BildoCZ said in Twin Stick Shooter 'Fuzeotron':

          It's nice !
          We can play it ?

          Not yet but hopefully it'll be finished soon-ish as there's not a ton left to do.

          1 Reply Last reply Reply Quote 0
          • SteveZX81
            SteveZX81 F last edited by

            Image of the enemies for level 1-24 (25 is the last level and is a boss fight)

            enemies.jpg

            1 Reply Last reply Reply Quote 5
            • vinicity
              vinicity F last edited by

              OMG! The Burger Time sausage! And the Ladybug bugs! I love those!

              Great job with the sprites. Really, really nice...

              1 Reply Last reply Reply Quote 1
              • SteveZX81
                SteveZX81 F last edited by

                Little clip to show you. First it shows a bit of level 24 (Missile Command sprite) and then it goes to level 25 which is the last level.
                Part 1 is a battle with all the sprites you've fought already but this time they are bigger, faster and tougher.

                Part 2 coming soon.

                1 Reply Last reply Reply Quote 4
                • Willpowered
                  Willpowered Fuze Team last edited by

                  This looks really fun! I love dual-stick shooters!

                  1 Reply Last reply Reply Quote 1
                  • vinicity
                    vinicity F last edited by

                    It look fabulous indeed!

                    1 Reply Last reply Reply Quote 1
                    • SteveZX81
                      SteveZX81 F last edited by

                      Question for those more intelligent than me, is there a way to offset the sprite collision shapes?

                      I have this 73x73 sprite and as you can see the image is at the top (it's that size because it rotates and the center of the sprite is the rotation axis)

                      collide.png

                      But if the collision shapes are all centered on the sprite, no idea how I can have the collision shape in the purple bits only? any ideas?

                      1 Reply Last reply Reply Quote 0
                      • Martin
                        Martin Fuze Team last edited by

                        You can change the origin for the entire sprite if that helps?

                        1 Reply Last reply Reply Quote 2
                        • SteveZX81
                          SteveZX81 F last edited by

                          Problem solved, thanks mate!

                          1 Reply Last reply Reply Quote 1
                          • SteveZX81
                            SteveZX81 F last edited by

                            This post is deleted!
                            1 Reply Last reply Reply Quote 0
                            • SteveZX81
                              SteveZX81 F last edited by

                              Endgame boss is the iconic Evil Otto from one of my most fave games, Berzerk!
                              You have to shoot through two eroding barriers and then lower his shields before killing him.

                              1 Reply Last reply Reply Quote 4
                              • spikey
                                spikey F last edited by

                                I see several things, that took probably a lot effort, also to fine tune; and at the same time fit very well to a consistent style, to me: sound fx, the shooting, the rotating of several overlaying sprites.. cant wait to give it a go :-)

                                Spacemario 1 Reply Last reply Reply Quote 1
                                • vinicity
                                  vinicity F last edited by

                                  It’s a masterpiece, for sure! It’s lovingly put together with a huge amount of fingerspitzengefühl!

                                  Steve, you should drop the “newbie” from your twitter handle.

                                  1 Reply Last reply Reply Quote 2
                                  • Spacemario
                                    Spacemario F @spikey last edited by

                                    @spikey I agree-- this is one of the very top games I think we've had in Fuze yet!

                                    1 Reply Last reply Reply Quote 1
                                    • Martin
                                      Martin Fuze Team last edited by

                                      OK, that's super cool! And you can tell it's hard when the person recording the video dies :D But hey, end bosses are not meant to be easy!

                                      1 Reply Last reply Reply Quote 1
                                      • SteveZX81
                                        SteveZX81 F last edited by

                                        Boss battle (yes, I cheated)

                                        1 Reply Last reply Reply Quote 5
                                        • waldron
                                          waldron F last edited by

                                          nice wrap it up i finish work in 4 hours plenty of time right :)

                                          1 Reply Last reply Reply Quote 2
                                          • Dave
                                            Dave Fuze Team last edited by

                                            @SteveZX81 That boss... Such a brilliant design mate. Looks incredible - you should be mega proud.

                                            1 Reply Last reply Reply Quote 2
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