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    New to Fuse4-want a Faery Tale Adventure like game

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    • spikey
      spikey F last edited by spikey

      I would start with a game with one or two animated moving sprite, out of the library, without scrolling, but colision, and sound FX. Very easy enemy behaviour, like bouncing of the walls.

      Add scores, and game parts: title, main game, end screen.

      Then another one with background scrolling. And text popup and health system.

      I think the ideas here are also very good, to make this projects complete, but simple games. So, its already fun to try them out.

      By the time you will then know everything to do a simplified version and have fun when you add features.

      And we enjoy always posts about on going projects :-)

      PS: this game looks very cool

      1 Reply Last reply Reply Quote 3
      • waldron
        waldron F @tdg8934 last edited by

        @tdg8934 looks like the same style game im working on.... well one of many :)

        1 Reply Last reply Reply Quote 1
        • tdg8934
          tdg8934 last edited by

          I started playing with the map editor this morning and will certainly take my time to learn the different techniques. The map tiles I found were similar to the game like grass and bushes and pathways . I didn’t look through all of the media slides but I need something with a semi 3D look for walls, buildings to enter, etc. Thank you all for your comments.

          waldron 1 Reply Last reply Reply Quote 1
          • waldron
            waldron F @tdg8934 last edited by

            @tdg8934 i'm still finding new assets after 6 months of using Fuze you'l find plenty for that style of game :)

            tdg8934 1 Reply Last reply Reply Quote 2
            • tdg8934
              tdg8934 @waldron last edited by tdg8934

              So far I have figured out collision detection and maps. Currently I have an animated knight character walking on 3x3 (9) mapped screens that eventually wrap around. When the knight reaches the top, bottom, left or right edge of a 800x1400 screen It continues walking into The next mapped screen. Making progress each Saturday for a few hours .

              1 Reply Last reply Reply Quote 9
              • vinicity
                vinicity F last edited by

                Sounds like you are making good progress!

                1 Reply Last reply Reply Quote 0
                • tdg8934
                  tdg8934 last edited by

                  Is there a way to share photos from my iPhone to this post?

                  1 Reply Last reply Reply Quote 0
                  • pianofire
                    pianofire Fuze Team last edited by

                    If you Reply rather than "Post quick reply" there is an upload image button. Another way is to share to Twitter and paste a link to the Tweet.

                    tdg8934 1 Reply Last reply Reply Quote 0
                    • tdg8934
                      tdg8934 @pianofire last edited by

                      @pianofire D7DD0BBB-8B6E-4F2A-84A4-30772663870D.png 18F06352-C38B-411D-9E57-DE2F51CA2E1C.jpeg 7E008948-CEBF-434C-9027-FB1AC7980F4D.png 3B07C497-0537-48DA-9A91-446936FFE932.jpeg FDF90376-329F-4D7C-8509-FB2604AA4F9C.jpeg

                      1 Reply Last reply Reply Quote 6
                      • pianofire
                        pianofire Fuze Team last edited by

                        Very Nice Indeed!

                        tdg8934 1 Reply Last reply Reply Quote 2
                        • SteveZX81
                          SteveZX81 F last edited by

                          wow just isn't good enough! woah!! superb!

                          1 Reply Last reply Reply Quote 2
                          • tdg8934
                            tdg8934 @pianofire last edited by

                            @pianofire thank you. First Fuze program. There seems to be a ton of Map world space to walk around in - maybe not 17,000 screens like the original Faery Tale Adventure game - but every Saturday when I work on it, it looks more and more doable using the pre-made media available in Fuze.

                            waldron 1 Reply Last reply Reply Quote 5
                            • waldron
                              waldron F @tdg8934 last edited by

                              @tdg8934 im still to find the limit using the map editor and iv done some pretty long tests, if you feel like you need more space you can always load into another map

                              1 Reply Last reply Reply Quote 1
                              • vinicity
                                vinicity F last edited by

                                That looks really great!

                                1 Reply Last reply Reply Quote 1
                                • tdg8934
                                  tdg8934 last edited by

                                  I haven't really explored sound or music files in Fuze yet. Does anyone know if I can import somehow WAV files to play in the Fuze game?. I found all or most of the Faery Tale Adventure game music in WAV format.

                                  Spacemario 1 Reply Last reply Reply Quote 0
                                  • pianofire
                                    pianofire Fuze Team last edited by

                                    Not currently. There are some music/sound assets in the media library. Otherwise you will have to use the playNote function: https://fuzearena.com/help/view/playNote

                                    1 Reply Last reply Reply Quote 0
                                    • Spacemario
                                      Spacemario F @tdg8934 last edited by

                                      @tdg8934 I have music code in my game "Skatey-Cat", which lets you play arrays'-worth of notes. You can compose the music on a PC, then transcribe it into the proper array format. If you're musically-inclined, you could replicate the Faery Tale Adventure melodies.

                                      Go all the way to the bottom to my main game loop, and you'll see the entry point for the audio code. Game share code: FYD63MND1P

                                      You know how Amiga music has a very distinctive, iconic sound, as do most older game platforms? For me, I like having custom music in my Fuze games, for the same reason-- the "playNote"-based waveforms are the "Fuze" sound, in my mind. I even do my sound effects that way. Maybe you'll feel the same way?

                                      tdg8934 1 Reply Last reply Reply Quote 3
                                      • tdg8934
                                        tdg8934 @Spacemario last edited by

                                        @Spacemario thank you for sharing your game. Did you use a conversion program in windows to get the notes and other related information? My music is in wav format

                                        Spacemario 1 Reply Last reply Reply Quote 0
                                        • Spacemario
                                          Spacemario F @tdg8934 last edited by

                                          @tdg8934 No prob! And I composed my tunes from scratch using this tool. Once I got a given song the way I wanted it, I'd just sit with my Switch in front of my PC, and manually transcribe the notes into my array.

                                          You might be able to find the sheet music for The Faery Tale Adventure songs online somewhere. Or if you're good with classical music theory, transcribe them by ear... that overworld song is especially great!

                                          tdg8934 2 Replies Last reply Reply Quote 2
                                          • tdg8934
                                            tdg8934 @Spacemario last edited by

                                            @Spacemario I’m an engineer and don’t have much music experience. However I was able to strip out all of the graphics and game information so all that is left is the audio and music player code. I saw that I could change the main menu music to 1 of 8 melodies. I’ll take a look at your link tomorrow and hopefully download it and convert the faery tale adventure Wav into the note information needed by your play music function.

                                            Spacemario 1 Reply Last reply Reply Quote 0
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