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    Twin Stick Shooter 'Fuzeotron'

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    • AndyG1985
      AndyG1985 last edited by AndyG1985

      I’m late to the party as usual but this game is fantastic! I made it to level 9 on my first go, but haven’t been able to get there again.
      I think the classic retro baddies for each level is a great touch, as it really provides an incentive to do better. And the title screen is very professional and polished. You should be very proud!!
      Edit: Level 19!! Another thing I like is how you have to think strategy. I now focus on taking out the spores, as the spawners are deadly

      1 Reply Last reply Reply Quote 2
      • Spacemario
        Spacemario F last edited by

        Level 25 is a bear-- those big guys are faster than the player, and take a ton of hits! I can get there consistently, but haven't been able to beat it yet.

        Of course, I could just decrease their life in the code... nah, I'm not a cheater :D

        1 Reply Last reply Reply Quote 1
        • SteveZX81
          SteveZX81 F last edited by

          I'm working on Fuzeotron v1.2 which will include 3-4 minor updates

          including... Otto now hunts you if you take too long to finish a level (Good idea Jon!)

          1 Reply Last reply Reply Quote 5
          • Martin
            Martin Fuze Team last edited by

            Oh my! He is quite literally evil.

            SteveZX81 1 Reply Last reply Reply Quote 2
            • SteveZX81
              SteveZX81 F @Martin last edited by

              @Martin said in Twin Stick Shooter 'Fuzeotron':

              Oh my! He is quite literally evil.

              I see what you did there. ;)

              1 Reply Last reply Reply Quote 2
              • Jonboy
                Jonboy Fuze Team last edited by

                What have I done! I hope it is not too hard now... :-)

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                • SteveZX81
                  SteveZX81 F last edited by SteveZX81

                  This post is deleted!
                  1 Reply Last reply Reply Quote 2
                  • SteveZX81
                    SteveZX81 F last edited by SteveZX81

                    Fuzeotron 1.21 is now live and the code is: MXK7Q2X76D (sorry it's a new code, that's my fault)

                    Changes:
                    1: improved movement code (thanks to Retrocade_media)
                    2: spawners are not in level 1-3, only after 3
                    3: humans now give incremented points 1000,1250,1500 and 2000.
                    4: Otto joins if you dawdle around on one level too long. he is faster than you and invincible!
                    5: minor otto sprite bug fixed in 1.21

                    in a way the game is slightly easier now because you can get a lot more points if you collect all the humans which will obviously give you more extra lives.

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                    • AlienDjinn
                      AlienDjinn last edited by

                      @SteveZX81 can't wait to play! Sounds amazing!

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                      • Jonboy
                        Jonboy Fuze Team last edited by

                        Too good. Too good by far! Otto offsets any difficulty issues (i didn't think it was easier to be honest), although there might be a timer reset problem with it as sometimes in later levels, if you die he then can come out instantly, even though you have a few enemies left. It might be by design but it doesn't 'feel' like it. That aside it is incredible. The controls are now spot on. I love the increasing human values - it really pushes you to go and save as many as possible and the disappointment when you lose that last 2,000 is all the more incentive. Steve this is a milestone achievement - now let me see if I can get Eugene to comment on it...

                        1 Reply Last reply Reply Quote 6
                        • waldron
                          waldron F last edited by

                          i was going to mention ottos reset time but was gonna wait to tell you ha figured you needed a rest

                          1 Reply Last reply Reply Quote 1
                          • SteveZX81
                            SteveZX81 F last edited by

                            Thanks guys, I shall look into Otto's problem in a couple of days. Shouldn't be too hard to fix.

                            Thank you so much for the incredibly kind comments Jon, I really don't deserve the praise you're giving me.
                            as for getting Mr Jarvis to comment on it. oh my gosh heck no. haha! The guy is one of my heroes, a true gaming legend and asking him to comment on my naff little game would be like doing 5 laps around Tescos carpark and then asking Michael Schumacher to comment on it. lol

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                            • SteveZX81
                              SteveZX81 F last edited by

                              This post is deleted!
                              1 Reply Last reply Reply Quote 1
                              • SteveZX81
                                SteveZX81 F last edited by

                                Fuzeotron 1.22 now live (same code)

                                changes:
                                1: otto spawning too fast after you've been killed now fixed.

                                1 Reply Last reply Reply Quote 3
                                • Jonboy
                                  Jonboy Fuze Team last edited by

                                  So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                                  SteveZX81 1 Reply Last reply Reply Quote 3
                                  • spikey
                                    spikey F last edited by spikey

                                    that thread, heats up now ;-) Eugene Jarvis Interview in 2017

                                    1 Reply Last reply Reply Quote 0
                                    • SteveZX81
                                      SteveZX81 F @Jonboy last edited by

                                      @Jonboy said in Twin Stick Shooter 'Fuzeotron':

                                      So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                                      Nooo.. don't do it!

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                                      • SteveZX81
                                        SteveZX81 F last edited by

                                        New intro for 1.23 has two info pages

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                                        • SteveZX81
                                          SteveZX81 F last edited by SteveZX81

                                          One little addition coming in 1.3 soon, you can use Otto to kill the otherwise invincible Recognisers (and get some good bonus points too)

                                          Thanks to waldron for the idea!

                                          I just need to find a meatier sound effect for the kills.

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                                          • waldron
                                            waldron F last edited by waldron

                                            ooohhh just as i imagined it brilliant !...27 lives XD

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