Navigation

    Fuze Arena Logo
    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Help
    • Discord

    Twin Stick Shooter 'Fuzeotron'

    Finished Projects
    20
    97
    10154
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Martin
      Martin Fuze Team last edited by

      Oh my! He is quite literally evil.

      SteveZX81 1 Reply Last reply Reply Quote 2
      • SteveZX81
        SteveZX81 F @Martin last edited by

        @Martin said in Twin Stick Shooter 'Fuzeotron':

        Oh my! He is quite literally evil.

        I see what you did there. ;)

        1 Reply Last reply Reply Quote 2
        • Jonboy
          Jonboy Fuze Team last edited by

          What have I done! I hope it is not too hard now... :-)

          1 Reply Last reply Reply Quote 2
          • SteveZX81
            SteveZX81 F last edited by SteveZX81

            This post is deleted!
            1 Reply Last reply Reply Quote 2
            • SteveZX81
              SteveZX81 F last edited by SteveZX81

              Fuzeotron 1.21 is now live and the code is: MXK7Q2X76D (sorry it's a new code, that's my fault)

              Changes:
              1: improved movement code (thanks to Retrocade_media)
              2: spawners are not in level 1-3, only after 3
              3: humans now give incremented points 1000,1250,1500 and 2000.
              4: Otto joins if you dawdle around on one level too long. he is faster than you and invincible!
              5: minor otto sprite bug fixed in 1.21

              in a way the game is slightly easier now because you can get a lot more points if you collect all the humans which will obviously give you more extra lives.

              1 Reply Last reply Reply Quote 3
              • AlienDjinn
                AlienDjinn last edited by

                @SteveZX81 can't wait to play! Sounds amazing!

                1 Reply Last reply Reply Quote 1
                • Jonboy
                  Jonboy Fuze Team last edited by

                  Too good. Too good by far! Otto offsets any difficulty issues (i didn't think it was easier to be honest), although there might be a timer reset problem with it as sometimes in later levels, if you die he then can come out instantly, even though you have a few enemies left. It might be by design but it doesn't 'feel' like it. That aside it is incredible. The controls are now spot on. I love the increasing human values - it really pushes you to go and save as many as possible and the disappointment when you lose that last 2,000 is all the more incentive. Steve this is a milestone achievement - now let me see if I can get Eugene to comment on it...

                  1 Reply Last reply Reply Quote 6
                  • waldron
                    waldron F last edited by

                    i was going to mention ottos reset time but was gonna wait to tell you ha figured you needed a rest

                    1 Reply Last reply Reply Quote 1
                    • SteveZX81
                      SteveZX81 F last edited by

                      Thanks guys, I shall look into Otto's problem in a couple of days. Shouldn't be too hard to fix.

                      Thank you so much for the incredibly kind comments Jon, I really don't deserve the praise you're giving me.
                      as for getting Mr Jarvis to comment on it. oh my gosh heck no. haha! The guy is one of my heroes, a true gaming legend and asking him to comment on my naff little game would be like doing 5 laps around Tescos carpark and then asking Michael Schumacher to comment on it. lol

                      1 Reply Last reply Reply Quote 2
                      • SteveZX81
                        SteveZX81 F last edited by

                        This post is deleted!
                        1 Reply Last reply Reply Quote 1
                        • SteveZX81
                          SteveZX81 F last edited by

                          Fuzeotron 1.22 now live (same code)

                          changes:
                          1: otto spawning too fast after you've been killed now fixed.

                          1 Reply Last reply Reply Quote 3
                          • Jonboy
                            Jonboy Fuze Team last edited by

                            So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                            SteveZX81 1 Reply Last reply Reply Quote 3
                            • spikey
                              spikey F last edited by spikey

                              that thread, heats up now ;-) Eugene Jarvis Interview in 2017

                              1 Reply Last reply Reply Quote 0
                              • SteveZX81
                                SteveZX81 F @Jonboy last edited by

                                @Jonboy said in Twin Stick Shooter 'Fuzeotron':

                                So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                                Nooo.. don't do it!

                                1 Reply Last reply Reply Quote 0
                                • SteveZX81
                                  SteveZX81 F last edited by

                                  New intro for 1.23 has two info pages

                                  1 Reply Last reply Reply Quote 4
                                  • SteveZX81
                                    SteveZX81 F last edited by SteveZX81

                                    One little addition coming in 1.3 soon, you can use Otto to kill the otherwise invincible Recognisers (and get some good bonus points too)

                                    Thanks to waldron for the idea!

                                    I just need to find a meatier sound effect for the kills.

                                    1 Reply Last reply Reply Quote 3
                                    • waldron
                                      waldron F last edited by waldron

                                      ooohhh just as i imagined it brilliant !...27 lives XD

                                      1 Reply Last reply Reply Quote 2
                                      • SteveZX81
                                        SteveZX81 F last edited by SteveZX81

                                        Fuzeotron 1.3 (hopefully final edition) is now live.

                                        1.3 has an Orange logo for the game image, so that's how you know if you have the latest.
                                        f13.png

                                        1.3 has the following features/updates

                                        1 - Enemies are counted as killed if you hit them (idea from Martin)
                                        2 - menu changed and 2nd info page added
                                        3 - proximity mines added on level 25
                                        4 - boss firing has a pause while you respawn (idea again from Martin)
                                        5 - otto now destroys the recognisers when chasing you, you can use this to get lots of bonus points. (idea from waldron)

                                        I hope you have fun! ( download code: MXK7Q2X76D )

                                        1 Reply Last reply Reply Quote 4
                                        • waldron
                                          waldron F last edited by

                                          So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                                          SteveZX81 1 Reply Last reply Reply Quote 2
                                          • SteveZX81
                                            SteveZX81 F @waldron last edited by

                                            @waldron said in Twin Stick Shooter 'Fuzeotron':

                                            So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                                            I hope so, sick of seeing it and I have other things I want to do. Hopefully this wont have any issues and I can then do the alternate graphics version.

                                            1 Reply Last reply Reply Quote 3
                                            • First post
                                              Last post