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    Twin Stick Shooter 'Fuzeotron'

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    • SteveZX81
      SteveZX81 F last edited by

      I'm working on Fuzeotron v1.2 which will include 3-4 minor updates

      including... Otto now hunts you if you take too long to finish a level (Good idea Jon!)

      1 Reply Last reply Reply Quote 5
      • Martin
        Martin Fuze Team last edited by

        Oh my! He is quite literally evil.

        SteveZX81 1 Reply Last reply Reply Quote 2
        • SteveZX81
          SteveZX81 F @Martin last edited by

          @Martin said in Twin Stick Shooter 'Fuzeotron':

          Oh my! He is quite literally evil.

          I see what you did there. ;)

          1 Reply Last reply Reply Quote 2
          • Jonboy
            Jonboy Fuze Team last edited by

            What have I done! I hope it is not too hard now... :-)

            1 Reply Last reply Reply Quote 2
            • SteveZX81
              SteveZX81 F last edited by SteveZX81

              This post is deleted!
              1 Reply Last reply Reply Quote 2
              • SteveZX81
                SteveZX81 F last edited by SteveZX81

                Fuzeotron 1.21 is now live and the code is: MXK7Q2X76D (sorry it's a new code, that's my fault)

                Changes:
                1: improved movement code (thanks to Retrocade_media)
                2: spawners are not in level 1-3, only after 3
                3: humans now give incremented points 1000,1250,1500 and 2000.
                4: Otto joins if you dawdle around on one level too long. he is faster than you and invincible!
                5: minor otto sprite bug fixed in 1.21

                in a way the game is slightly easier now because you can get a lot more points if you collect all the humans which will obviously give you more extra lives.

                1 Reply Last reply Reply Quote 3
                • AlienDjinn
                  AlienDjinn last edited by

                  @SteveZX81 can't wait to play! Sounds amazing!

                  1 Reply Last reply Reply Quote 1
                  • Jonboy
                    Jonboy Fuze Team last edited by

                    Too good. Too good by far! Otto offsets any difficulty issues (i didn't think it was easier to be honest), although there might be a timer reset problem with it as sometimes in later levels, if you die he then can come out instantly, even though you have a few enemies left. It might be by design but it doesn't 'feel' like it. That aside it is incredible. The controls are now spot on. I love the increasing human values - it really pushes you to go and save as many as possible and the disappointment when you lose that last 2,000 is all the more incentive. Steve this is a milestone achievement - now let me see if I can get Eugene to comment on it...

                    1 Reply Last reply Reply Quote 6
                    • waldron
                      waldron F last edited by

                      i was going to mention ottos reset time but was gonna wait to tell you ha figured you needed a rest

                      1 Reply Last reply Reply Quote 1
                      • SteveZX81
                        SteveZX81 F last edited by

                        Thanks guys, I shall look into Otto's problem in a couple of days. Shouldn't be too hard to fix.

                        Thank you so much for the incredibly kind comments Jon, I really don't deserve the praise you're giving me.
                        as for getting Mr Jarvis to comment on it. oh my gosh heck no. haha! The guy is one of my heroes, a true gaming legend and asking him to comment on my naff little game would be like doing 5 laps around Tescos carpark and then asking Michael Schumacher to comment on it. lol

                        1 Reply Last reply Reply Quote 2
                        • SteveZX81
                          SteveZX81 F last edited by

                          This post is deleted!
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                          • SteveZX81
                            SteveZX81 F last edited by

                            Fuzeotron 1.22 now live (same code)

                            changes:
                            1: otto spawning too fast after you've been killed now fixed.

                            1 Reply Last reply Reply Quote 3
                            • Jonboy
                              Jonboy Fuze Team last edited by

                              So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                              SteveZX81 1 Reply Last reply Reply Quote 3
                              • spikey
                                spikey F last edited by spikey

                                that thread, heats up now ;-) Eugene Jarvis Interview in 2017

                                1 Reply Last reply Reply Quote 0
                                • SteveZX81
                                  SteveZX81 F @Jonboy last edited by

                                  @Jonboy said in Twin Stick Shooter 'Fuzeotron':

                                  So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                                  Nooo.. don't do it!

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                                  • SteveZX81
                                    SteveZX81 F last edited by

                                    New intro for 1.23 has two info pages

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                                    • SteveZX81
                                      SteveZX81 F last edited by SteveZX81

                                      One little addition coming in 1.3 soon, you can use Otto to kill the otherwise invincible Recognisers (and get some good bonus points too)

                                      Thanks to waldron for the idea!

                                      I just need to find a meatier sound effect for the kills.

                                      1 Reply Last reply Reply Quote 3
                                      • waldron
                                        waldron F last edited by waldron

                                        ooohhh just as i imagined it brilliant !...27 lives XD

                                        1 Reply Last reply Reply Quote 2
                                        • SteveZX81
                                          SteveZX81 F last edited by SteveZX81

                                          Fuzeotron 1.3 (hopefully final edition) is now live.

                                          1.3 has an Orange logo for the game image, so that's how you know if you have the latest.
                                          f13.png

                                          1.3 has the following features/updates

                                          1 - Enemies are counted as killed if you hit them (idea from Martin)
                                          2 - menu changed and 2nd info page added
                                          3 - proximity mines added on level 25
                                          4 - boss firing has a pause while you respawn (idea again from Martin)
                                          5 - otto now destroys the recognisers when chasing you, you can use this to get lots of bonus points. (idea from waldron)

                                          I hope you have fun! ( download code: MXK7Q2X76D )

                                          1 Reply Last reply Reply Quote 4
                                          • waldron
                                            waldron F last edited by

                                            So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                                            SteveZX81 1 Reply Last reply Reply Quote 2
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