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    New to Fuse4-want a Faery Tale Adventure like game

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    • Jongjungbu
      Jongjungbu F last edited by Jongjungbu

      The items screen is awesome.
      The reference to the artist formerly known as the artist formerly known as Prince is hilarious. (He’s twice formerly now)

      1 Reply Last reply Reply Quote 2
      • Jongjungbu
        Jongjungbu F last edited by

        So I play a lot in handheld mode, your game via the latest download ID doesn't support handheld mode does it... I even tried changing the resolution but alas, didn't work.

        tdg8934 1 Reply Last reply Reply Quote 1
        • tdg8934
          tdg8934 @Jongjungbu last edited by tdg8934

          @Jongjungbu not yet for hand held but I was planning that at some point after development is done. I have made more progress with the game now such as a treasure chest with a random surprise you can get. Also thinking About removing some of the menu selections as many don’t apply in a modern version game (such as look, take, pause, save, load)

          tdg8934 1 Reply Last reply Reply Quote 5
          • tdg8934
            tdg8934 @tdg8934 last edited by

            I’ve updated the latest share of FTA

            ‪Z7573MND51‬

            Intro music plays on character selection screen now and day music plays also.
            You can only buy items in a Tavern.
            There is a help button now.
            There is a treasure chest with 1 random object (hopefully coins or a sword).
            Other button say Unk for now(unknown for the moment)
            A few other updates.

            Moving the game to handheld is going to be a huge task so it may/may not happen.

            1 Reply Last reply Reply Quote 6
            • xevdev
              xevdev F last edited by

              Not to sure but this may help

              Couldn't find setmode() any where and it seemed to be playing ok on my switchlite.
              So I set up a image the size of the docked screen
              And on your main loop setdrawtarget to that and at the end of your loop before update just drew it to the screen like so in the code below.
              Would need some more work to make sure everything's working correctly but it would be easier than altering all your drawing code.

              tdg8934 2 Replies Last reply Reply Quote 3
              • xevdev
                xevdev F last edited by xevdev

                Had a look at more of your code.
                I had a lot of trouble myself with arrays when I began.
                You should assign arrays differently to what your doing
                Ie.
                Array player [ 1 ]
                Instead of
                Player = [ ]
                I rewrote a section of code where you loaded your player characters and put them into sprites using for loop repeat.
                And it seemed to work ok.
                One thing I use a lot of to keep track of items in an array is to simply make a variable name like
                player_monk = 4
                And 4 is the tile sheet in the array.
                You should be able to see it in the video.

                Hope this helps.

                tdg8934 1 Reply Last reply Reply Quote 3
                • tdg8934
                  tdg8934 @xevdev last edited by

                  @xevdev thanks I was able to get your method to work and have it automatically sense if it’s HDMI or handheld.

                  However, there is a significant side effect to address being when you walk outside of the Tambray village to the unfinished areas of the Map world (ie blackness) without grass or other image laid down, the area smears . So if there are randomly placed objects, they smear too. I noticed this also when going inside of a building.

                  I think if I just put down a mapped image then this should fix it. For now it’s just weird smearing.

                  1 Reply Last reply Reply Quote 3
                  • tdg8934
                    tdg8934 @xevdev last edited by tdg8934

                    @xevdev I was able to make most if not almost all of them to use the array statement. One confusing this was the array made for jade in that unless it was renamed as jade1 it caused errors.

                    jade = [ ]
                    to
                    array jade [1]
                    did not work. I had to rename the jade array as jade1. Everything else almost identical worked except for jade.

                    array jade1 [1] Worked

                    1 Reply Last reply Reply Quote 1
                    • D
                      DaddyJDM last edited by

                      Regarding the smearing: I have not gotten to peek at the code, but what you describe "smells" like the clear() function needs to be called, possibly?

                      1 Reply Last reply Reply Quote 2
                      • xevdev
                        xevdev F last edited by

                        That's correct I had that too until I put a clear() in.

                        1 Reply Last reply Reply Quote 0
                        • xevdev
                          xevdev F last edited by

                          You could also change image_rgba to image_rgb and this should work ?. A is the alpha transparency.
                          Oh yeah game is looking good well done.

                          tdg8934 1 Reply Last reply Reply Quote 3
                          • vinicity
                            vinicity F last edited by

                            “Jade” is a Fuze constant for one of the predefined colours!

                            tdg8934 1 Reply Last reply Reply Quote 3
                            • tdg8934
                              tdg8934 @vinicity last edited by

                              @vinicity great find! That makes sense now about Jade being a keyword colour. I should have made it Skull instead of Jade but not going back now...

                              Thanks again for explaining the mystery

                              Tim

                              1 Reply Last reply Reply Quote 2
                              • tdg8934
                                tdg8934 @xevdev last edited by

                                @xevdev changing the g_buffer=createimage(1920,1080,false,image_rgba)

                                To

                                g_buffer=createimage(1920,1080,false,image_rgb)

                                Fixed the issue of smearing ! Looks normal again.

                                Great find!

                                I should’ve have realized all my other CreateImage statements had just the ‘image_rgb’ and not the ‘image_rgba’

                                1 Reply Last reply Reply Quote 2
                                • tdg8934
                                  tdg8934 @xevdev last edited by tdg8934

                                  @xevdev how did you create the videos from your switch? I usually just use my iPhone on my 65” tv but I see others are making videos. Does the switch have some recording capability?

                                  1 Reply Last reply Reply Quote 1
                                  • PickleCatStars
                                    PickleCatStars F last edited by

                                    You hold the switch screenshot button down. It’s the one opposite ’home’.

                                    1 Reply Last reply Reply Quote 2
                                    • pianofire
                                      pianofire Fuze Team last edited by

                                      If you hold down the button below the left cursor keys it saves the last 30 seconds of activity as a video clip which appears in the Switches Album folder. You can then post that clip to a Twitter account.

                                      1 Reply Last reply Reply Quote 2
                                      • xevdev
                                        xevdev F last edited by

                                        It's linked to my twitter account. So I just hold the button below the d-pad and it will record the last 30 seconds of the switches output to the screen. You can access this by pressing the home button and going into the blue icon next to the shopping icon.
                                        If you have a twitter account then you can post it to it.
                                        To paste the video just go to the video and copy it's link and paste into the fuze arena thing I'm using now.

                                        tdg8934 1 Reply Last reply Reply Quote 1
                                        • tdg8934
                                          tdg8934 @xevdev last edited by tdg8934

                                          @xevdev https://www.facebook.com/100009752675773/posts/1235553130113098/?extid=MfbjDuWBlHOAkRcE&d=n

                                          I was able to share it to my Facebook account!

                                          tdg8934 1 Reply Last reply Reply Quote 0
                                          • tdg8934
                                            tdg8934 @tdg8934 last edited by

                                            I created a Twitter account. It took much longer to process the posting to Twitter than it did Facebook

                                            Jongjungbu 1 Reply Last reply Reply Quote 6
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