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    Untitled 3D Ball-Rolling Game

    Work In Progress
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    • PickleCatStars
      PickleCatStars F last edited by

      Yeah, that’s rad :D

      1 Reply Last reply Reply Quote 3
      • Scrubz
        Scrubz F last edited by

        Ramps and pause screen demo: twitter.com/Scrubz_FZ/status/1379801248157872129

        1 Reply Last reply Reply Quote 4
        • PickleCatStars
          PickleCatStars F last edited by

          If and when this goes up for download, I am gonna be replacing those pins with animals and people.

          1 Reply Last reply Reply Quote 2
          • Scrubz
            Scrubz F last edited by

            I've made some minor visual updates. This includes:

            • a couple new particle effects
            • fading platforms close to the camera
            • making platforms that obstruct the ball transparent
            • and shadows

            twitter.com/Scrubz_FZ/status/1382040264664055815

            1 Reply Last reply Reply Quote 2
            • vinicity
              vinicity F last edited by

              Looks great! Very polished!

              1 Reply Last reply Reply Quote 3
              • Scrubz
                Scrubz F last edited by

                New intro and outro animations: twitter.com/Scrubz_FZ/status/1384751732706611203

                1 Reply Last reply Reply Quote 8
                • Jaywalker
                  Jaywalker Donator last edited by

                  You have such a nice feel for animations. Really like your style

                  1 Reply Last reply Reply Quote 1
                  • Dave
                    Dave Fuze Team last edited by

                    @scrubz This is looking unbelivably good.. You have a brilliant sense for this. I second what @jaywalker said! This is consumate, professional work.

                    1 Reply Last reply Reply Quote 1
                    • AndyG1985
                      AndyG1985 last edited by

                      Absolutely amazing!

                      1 Reply Last reply Reply Quote 1
                      • Scrubz
                        Scrubz F last edited by

                        I'm getting dangerously close to release! Menus are done; level design is done enough. All I have left is sound design and a few minor tweaks.

                        Updated title screen and level select: twitter.com/Scrubz_FZ/status/1386181014549012480

                        joyrider3774 1 Reply Last reply Reply Quote 12
                        • joyrider3774
                          joyrider3774 @Scrubz last edited by

                          @Scrubz the new screens look really good. I wonder about the level select where it shows previews of the levels. Did you save screenshots of these images in the file or do you actually render those realtime ? Or do you load all levels once at startup and draw it to an array of images you keep in memory to be used in the level selector ?

                          Scrubz 1 Reply Last reply Reply Quote 2
                          • Scrubz
                            Scrubz F @joyrider3774 last edited by

                            @joyrider3774 Your last guess is pretty much exactly what I did.

                            1 Reply Last reply Reply Quote 3
                            • S
                              Slydog last edited by

                              Loving this game! Very polished.
                              I like your opening title screen. Is that done with 3D letters, scaling the y-axis using an elastic easing function?
                              Or done in 2D somehow (using drawQuad?)? Either way, impressive!

                              Scrubz 1 Reply Last reply Reply Quote 2
                              • Scrubz
                                Scrubz F @Slydog last edited by

                                @Slydog Many thanks!

                                I made the title screen with a combination of 3D and 2D graphics. I figured out a way to import custom 3D models and I used that method to create the letters. Before the game starts, I render each letter to an image and attach each image to a sprite. In the main loop, all I did was scale the sprites using physics.

                                1 Reply Last reply Reply Quote 3
                                • Scrubz
                                  Scrubz F last edited by

                                  It's been released! fuzearena.com/forum/topic/1649

                                  1 Reply Last reply Reply Quote 4
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