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    Untitled 3D Ball-Rolling Game

    Work In Progress
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    • PickleCatStars
      PickleCatStars F last edited by

      If and when this goes up for download, I am gonna be replacing those pins with animals and people.

      1 Reply Last reply Reply Quote 2
      • Scrubz
        Scrubz F last edited by

        I've made some minor visual updates. This includes:

        • a couple new particle effects
        • fading platforms close to the camera
        • making platforms that obstruct the ball transparent
        • and shadows

        twitter.com/Scrubz_FZ/status/1382040264664055815

        1 Reply Last reply Reply Quote 2
        • vinicity
          vinicity F last edited by

          Looks great! Very polished!

          1 Reply Last reply Reply Quote 3
          • Scrubz
            Scrubz F last edited by

            New intro and outro animations: twitter.com/Scrubz_FZ/status/1384751732706611203

            1 Reply Last reply Reply Quote 8
            • Jaywalker
              Jaywalker Donator last edited by

              You have such a nice feel for animations. Really like your style

              1 Reply Last reply Reply Quote 1
              • Dave
                Dave Fuze Team last edited by

                @scrubz This is looking unbelivably good.. You have a brilliant sense for this. I second what @jaywalker said! This is consumate, professional work.

                1 Reply Last reply Reply Quote 1
                • AndyG1985
                  AndyG1985 last edited by

                  Absolutely amazing!

                  1 Reply Last reply Reply Quote 1
                  • Scrubz
                    Scrubz F last edited by

                    I'm getting dangerously close to release! Menus are done; level design is done enough. All I have left is sound design and a few minor tweaks.

                    Updated title screen and level select: twitter.com/Scrubz_FZ/status/1386181014549012480

                    joyrider3774 1 Reply Last reply Reply Quote 12
                    • joyrider3774
                      joyrider3774 @Scrubz last edited by

                      @Scrubz the new screens look really good. I wonder about the level select where it shows previews of the levels. Did you save screenshots of these images in the file or do you actually render those realtime ? Or do you load all levels once at startup and draw it to an array of images you keep in memory to be used in the level selector ?

                      Scrubz 1 Reply Last reply Reply Quote 2
                      • Scrubz
                        Scrubz F @joyrider3774 last edited by

                        @joyrider3774 Your last guess is pretty much exactly what I did.

                        1 Reply Last reply Reply Quote 3
                        • S
                          Slydog last edited by

                          Loving this game! Very polished.
                          I like your opening title screen. Is that done with 3D letters, scaling the y-axis using an elastic easing function?
                          Or done in 2D somehow (using drawQuad?)? Either way, impressive!

                          Scrubz 1 Reply Last reply Reply Quote 2
                          • Scrubz
                            Scrubz F @Slydog last edited by

                            @Slydog Many thanks!

                            I made the title screen with a combination of 3D and 2D graphics. I figured out a way to import custom 3D models and I used that method to create the letters. Before the game starts, I render each letter to an image and attach each image to a sprite. In the main loop, all I did was scale the sprites using physics.

                            1 Reply Last reply Reply Quote 3
                            • Scrubz
                              Scrubz F last edited by

                              It's been released! fuzearena.com/forum/topic/1649

                              1 Reply Last reply Reply Quote 4
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