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    Tileset creation?

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    • SteveZX81
      SteveZX81 F last edited by SteveZX81

      Hi all,
      I've done a tileset using the image editor and saved it out, now I'm trying to create a tileset with it. I select "new map", name it 'tiles' and then it asks me to pick the assets to use.

      So I select the mapimage I created and then it shows me the tiles and I press 'Y' to add to map library ..and then.. yes, and then what exactly?

      I can't seem to finish creating the map. if I hit 'b' it asks me if I wish to cancel map creation.

      Can someone tell me where I'm going wrong here?

      1 Reply Last reply Reply Quote 0
      • pianofire
        pianofire Fuze Team last edited by

        Hi Steve,

        I haven't really used the map editor yet but I have just tried it and I think that you now need to press + to enter the actual map editor where you should be able to see your tile library and draw a map using it

        I hope that this helps

        Colin

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        • pianofire
          pianofire Fuze Team last edited by pianofire

          I have done some screenshots here (they are in reverse order)

          So the procedure is:

          1. Choose assets (OK)
          2. Select Tileset (Y to Add to Map library)
          3. Go to Map Editor (+)
          4. Edit Map
          1 Reply Last reply Reply Quote 1
          • SteveZX81
            SteveZX81 F last edited by

            Wonderful!! thank you so very much.

            if I uhmm might be really cheeky and ask one related thing, when I'm pasting the tiles in the map editor, how do I know they are in the center of the screen?
            (for some reason the blue lines that mark what I assumed was the middle of my screen in the map editor, is not. my tile images are off to one side and partially off screen)

            pianofire 1 Reply Last reply Reply Quote 0
            • pianofire
              pianofire Fuze Team @SteveZX81 last edited by

              @SteveZX81 So I am learning here too. To bring the map into the middle of the screen you need to do

              centrespritecamera(0,0)
              
              1 Reply Last reply Reply Quote 1
              • SteveZX81
                SteveZX81 F last edited by

                Thanks again, its much appreciated!

                1 Reply Last reply Reply Quote 1
                • SteveZX81
                  SteveZX81 F last edited by

                  I have found a nice tileset in the assets I can use (which is infinitely better than anything I could draw) but when I add the tiles they are huge!!
                  I've had a mooch at the command list but I don't see a command I could use to change the scale of the tiles, is it possible?

                  pianofire Spacemario 2 Replies Last reply Reply Quote 0
                  • pianofire
                    pianofire Fuze Team @SteveZX81 last edited by

                    @SteveZX81 try setSpriteCamera(0, 0, 0.5) to zoom out the camera so that it appears half the size

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                    • SteveZX81
                      SteveZX81 F last edited by

                      is that the only way? (I'm not using setspritecamera right now as it weirdly knocked out all my sprites.)
                      but thanks anyway!

                      pianofire 1 Reply Last reply Reply Quote 0
                      • pianofire
                        pianofire Fuze Team @SteveZX81 last edited by

                        @SteveZX81 I am not going to say that it is becuase I have not had much experience of using maps. Maybe one for @Dave

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                        • Spacemario
                          Spacemario F @SteveZX81 last edited by

                          @SteveZX81 My son and I were doing the game tutorials last night, and the call to actually draw the tile sprite accepted a scale as, I think, its last parameter. Can you try using that?

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                          • SteveZX81
                            SteveZX81 F last edited by

                            I use "drawmaplayer(map)" to draw the map and that doesn't seem to have a scale option.
                            I'm now using setspritecamera(0,0,0.5) which zooms-out. its not ideal but it works and that's all that matters but thanks anyway, much appreciated!

                            Spacemario 1 Reply Last reply Reply Quote 0
                            • Spacemario
                              Spacemario F @SteveZX81 last edited by

                              @SteveZX81 Oh, I haven't tried the map editor or related functions yet.

                              1 Reply Last reply Reply Quote 1
                              • Dave
                                Dave Fuze Team last edited by

                                @SteveZX81 There is new improved map editor functionality on the way in a future update. You'll be able to change the scale of, and rotate tiles that you're placing. In the meantime, you'll have to draw the tiles at a different scale in your code I'm afraid!

                                1 Reply Last reply Reply Quote 1
                                • SteveZX81
                                  SteveZX81 F last edited by

                                  Wonderful! Thank you.

                                  1 Reply Last reply Reply Quote 0
                                  • DiskoBonez
                                    DiskoBonez last edited by

                                    Thanks for creating this topic. I thought we could only use the tilesets created by other users, I couldn't figure out how to turn my assets into tiles for the map editor.

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