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    Tileset creation?

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    • pianofire
      pianofire Fuze Team @SteveZX81 last edited by

      @SteveZX81 So I am learning here too. To bring the map into the middle of the screen you need to do

      centrespritecamera(0,0)
      
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      • SteveZX81
        SteveZX81 F last edited by

        Thanks again, its much appreciated!

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        • SteveZX81
          SteveZX81 F last edited by

          I have found a nice tileset in the assets I can use (which is infinitely better than anything I could draw) but when I add the tiles they are huge!!
          I've had a mooch at the command list but I don't see a command I could use to change the scale of the tiles, is it possible?

          pianofire Spacemario 2 Replies Last reply Reply Quote 0
          • pianofire
            pianofire Fuze Team @SteveZX81 last edited by

            @SteveZX81 try setSpriteCamera(0, 0, 0.5) to zoom out the camera so that it appears half the size

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            • SteveZX81
              SteveZX81 F last edited by

              is that the only way? (I'm not using setspritecamera right now as it weirdly knocked out all my sprites.)
              but thanks anyway!

              pianofire 1 Reply Last reply Reply Quote 0
              • pianofire
                pianofire Fuze Team @SteveZX81 last edited by

                @SteveZX81 I am not going to say that it is becuase I have not had much experience of using maps. Maybe one for @Dave

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                • Spacemario
                  Spacemario F @SteveZX81 last edited by

                  @SteveZX81 My son and I were doing the game tutorials last night, and the call to actually draw the tile sprite accepted a scale as, I think, its last parameter. Can you try using that?

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                  • SteveZX81
                    SteveZX81 F last edited by

                    I use "drawmaplayer(map)" to draw the map and that doesn't seem to have a scale option.
                    I'm now using setspritecamera(0,0,0.5) which zooms-out. its not ideal but it works and that's all that matters but thanks anyway, much appreciated!

                    Spacemario 1 Reply Last reply Reply Quote 0
                    • Spacemario
                      Spacemario F @SteveZX81 last edited by

                      @SteveZX81 Oh, I haven't tried the map editor or related functions yet.

                      1 Reply Last reply Reply Quote 1
                      • Dave
                        Dave Fuze Team last edited by

                        @SteveZX81 There is new improved map editor functionality on the way in a future update. You'll be able to change the scale of, and rotate tiles that you're placing. In the meantime, you'll have to draw the tiles at a different scale in your code I'm afraid!

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                        • SteveZX81
                          SteveZX81 F last edited by

                          Wonderful! Thank you.

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                          • DiskoBonez
                            DiskoBonez last edited by

                            Thanks for creating this topic. I thought we could only use the tilesets created by other users, I couldn't figure out how to turn my assets into tiles for the map editor.

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