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    Twin Stick Shooter 'Fuzeotron'

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    • waldron
      waldron F last edited by

      i was going to mention ottos reset time but was gonna wait to tell you ha figured you needed a rest

      1 Reply Last reply Reply Quote 1
      • SteveZX81
        SteveZX81 F last edited by

        Thanks guys, I shall look into Otto's problem in a couple of days. Shouldn't be too hard to fix.

        Thank you so much for the incredibly kind comments Jon, I really don't deserve the praise you're giving me.
        as for getting Mr Jarvis to comment on it. oh my gosh heck no. haha! The guy is one of my heroes, a true gaming legend and asking him to comment on my naff little game would be like doing 5 laps around Tescos carpark and then asking Michael Schumacher to comment on it. lol

        1 Reply Last reply Reply Quote 2
        • SteveZX81
          SteveZX81 F last edited by

          This post is deleted!
          1 Reply Last reply Reply Quote 1
          • SteveZX81
            SteveZX81 F last edited by

            Fuzeotron 1.22 now live (same code)

            changes:
            1: otto spawning too fast after you've been killed now fixed.

            1 Reply Last reply Reply Quote 3
            • Jonboy
              Jonboy Fuze Team last edited by

              So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

              SteveZX81 1 Reply Last reply Reply Quote 3
              • spikey
                spikey F last edited by spikey

                that thread, heats up now ;-) Eugene Jarvis Interview in 2017

                1 Reply Last reply Reply Quote 0
                • SteveZX81
                  SteveZX81 F @Jonboy last edited by

                  @Jonboy said in Twin Stick Shooter 'Fuzeotron':

                  So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

                  Nooo.. don't do it!

                  1 Reply Last reply Reply Quote 0
                  • SteveZX81
                    SteveZX81 F last edited by

                    New intro for 1.23 has two info pages

                    1 Reply Last reply Reply Quote 4
                    • SteveZX81
                      SteveZX81 F last edited by SteveZX81

                      One little addition coming in 1.3 soon, you can use Otto to kill the otherwise invincible Recognisers (and get some good bonus points too)

                      Thanks to waldron for the idea!

                      I just need to find a meatier sound effect for the kills.

                      1 Reply Last reply Reply Quote 3
                      • waldron
                        waldron F last edited by waldron

                        ooohhh just as i imagined it brilliant !...27 lives XD

                        1 Reply Last reply Reply Quote 2
                        • SteveZX81
                          SteveZX81 F last edited by SteveZX81

                          Fuzeotron 1.3 (hopefully final edition) is now live.

                          1.3 has an Orange logo for the game image, so that's how you know if you have the latest.
                          f13.png

                          1.3 has the following features/updates

                          1 - Enemies are counted as killed if you hit them (idea from Martin)
                          2 - menu changed and 2nd info page added
                          3 - proximity mines added on level 25
                          4 - boss firing has a pause while you respawn (idea again from Martin)
                          5 - otto now destroys the recognisers when chasing you, you can use this to get lots of bonus points. (idea from waldron)

                          I hope you have fun! ( download code: MXK7Q2X76D )

                          1 Reply Last reply Reply Quote 4
                          • waldron
                            waldron F last edited by

                            So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                            SteveZX81 1 Reply Last reply Reply Quote 2
                            • SteveZX81
                              SteveZX81 F @waldron last edited by

                              @waldron said in Twin Stick Shooter 'Fuzeotron':

                              So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                              I hope so, sick of seeing it and I have other things I want to do. Hopefully this wont have any issues and I can then do the alternate graphics version.

                              1 Reply Last reply Reply Quote 3
                              • SteveZX81
                                SteveZX81 F last edited by

                                A little update!

                                Thanks to our great @pianofire we now have Fuzeotron LNGSE up and working. (the last patch kind of broke the game)

                                id code is: D8A63MND9D

                                FuzeotronLNGSE (Let's Not Get Sued Edition) same as the original Fuzeotron but with alternate graphics for the enemies (drawn expertly by our very own @waldron )

                                Hope you enjoy it.

                                1 Reply Last reply Reply Quote 10
                                • CasualTie5
                                  CasualTie5 F last edited by

                                  Have to appreciate the work to fix this game's patch issues! And "Let's not get sued edition", brilliant :D
                                  This gem might resurface in an unspecified arena thread some time later 👀😁

                                  1 Reply Last reply Reply Quote 5
                                  • Jonboy
                                    Jonboy Fuze Team last edited by

                                    This one is outrageous! Well done to all involved, but to Steve even more so of course.

                                    1 Reply Last reply Reply Quote 4
                                    • SteveZX81
                                      SteveZX81 F last edited by

                                      Tiny update for anyone that still plays this, version 1.33 has now been submitted and it fixes a very annoying bug (otto spawn timer was not reset correctly after game over when playing a new game.)

                                      it's pending but will be up in a few hours.

                                      1 Reply Last reply Reply Quote 6
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