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    • pianofire
      pianofire Fuze Team last edited by

      If you want me to move anything from WIP to Finished Projects just let me know here

      1 Reply Last reply Reply Quote 4
      • SteveZX81
        SteveZX81 F last edited by

        Amazingly I actually have a couple to add:

        1- Fuzeotron https://fuzearena.com/forum/topic/1128/twin-stick-shooter-fuzeotron/93
        2- Subs https://fuzearena.com/forum/topic/614/subs-another-game-attempt/32

        Thank you

        1 Reply Last reply Reply Quote 8
        • PB____
          PB____ last edited by

          Patience Solitaire is at version 1.0.1 now: https://fuzearena.com/forum/topic/916/patience-solitaire/17
          But I do still have idea's for minor improvements some day, I hope that's ok

          pianofire 1 Reply Last reply Reply Quote 5
          • pianofire
            pianofire Fuze Team @PB____ last edited by

            @PB____ Well I can always move it back to WIP if you want me to

            1 Reply Last reply Reply Quote 0
            • waldron
              waldron F last edited by

              -Rocket Home- my first complete game in Fuze
              3TL73MND5U
              Find Rocketship parts around the space station in a series of tasks to rebuild and fly home.

              1 Reply Last reply Reply Quote 7
              • spikey
                spikey F last edited by

                Da Bean https://fuzearena.com/forum/topic/835/da-bean-got-pimped
                Thanks!

                1 Reply Last reply Reply Quote 5
                • Gothon
                  Gothon F last edited by

                  Rubik's Cube Toy Simulator https://fuzearena.com/forum/topic/829/rubik-s-cube-toy-simulator

                  1 Reply Last reply Reply Quote 4
                  • Martin
                    Martin Fuze Team last edited by Martin

                    A small tech demo of using setDrawTarget() with different layers. In this case I simulate an old-school system such as the ZX Spectrum. As mentioned the demo introduces draw targets, drawing to images, creating an image with uploadImage() (NOTE: this is not uploading from PC to Switch or anything of that nature). Finally it add a renderEffect. The actual play itself also demonstrates sprite collision and bouncing sprites off each other.

                    Share code: N35XDMND9W

                    1 Reply Last reply Reply Quote 5
                    • spikey
                      spikey F last edited by

                      Smack Man
                      https://fuzearena.com/forum/post/10622
                      Thanks!

                      1 Reply Last reply Reply Quote 2
                      • waldron
                        waldron F last edited by

                        ROBOLINT
                        ID-ND6TCNND5U
                        4 levels
                        4 unique Bosses

                        SURVIVE
                        ID-4PX73MND5U
                        It's been known my games can be to hard so i made a hard retro reversion of Donkey Kong.

                        1 Reply Last reply Reply Quote 5
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