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    Untitled 3D Ball-Rolling Game

    Work In Progress
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    • Scrubz
      Scrubz F last edited by

      New intro and outro animations: twitter.com/Scrubz_FZ/status/1384751732706611203

      1 Reply Last reply Reply Quote 8
      • Jaywalker
        Jaywalker Donator last edited by

        You have such a nice feel for animations. Really like your style

        1 Reply Last reply Reply Quote 1
        • Dave
          Dave Fuze Team last edited by

          @scrubz This is looking unbelivably good.. You have a brilliant sense for this. I second what @jaywalker said! This is consumate, professional work.

          1 Reply Last reply Reply Quote 1
          • AndyG1985
            AndyG1985 last edited by

            Absolutely amazing!

            1 Reply Last reply Reply Quote 1
            • Scrubz
              Scrubz F last edited by

              I'm getting dangerously close to release! Menus are done; level design is done enough. All I have left is sound design and a few minor tweaks.

              Updated title screen and level select: twitter.com/Scrubz_FZ/status/1386181014549012480

              joyrider3774 1 Reply Last reply Reply Quote 12
              • joyrider3774
                joyrider3774 @Scrubz last edited by

                @Scrubz the new screens look really good. I wonder about the level select where it shows previews of the levels. Did you save screenshots of these images in the file or do you actually render those realtime ? Or do you load all levels once at startup and draw it to an array of images you keep in memory to be used in the level selector ?

                Scrubz 1 Reply Last reply Reply Quote 2
                • Scrubz
                  Scrubz F @joyrider3774 last edited by

                  @joyrider3774 Your last guess is pretty much exactly what I did.

                  1 Reply Last reply Reply Quote 3
                  • S
                    Slydog last edited by

                    Loving this game! Very polished.
                    I like your opening title screen. Is that done with 3D letters, scaling the y-axis using an elastic easing function?
                    Or done in 2D somehow (using drawQuad?)? Either way, impressive!

                    Scrubz 1 Reply Last reply Reply Quote 2
                    • Scrubz
                      Scrubz F @Slydog last edited by

                      @Slydog Many thanks!

                      I made the title screen with a combination of 3D and 2D graphics. I figured out a way to import custom 3D models and I used that method to create the letters. Before the game starts, I render each letter to an image and attach each image to a sprite. In the main loop, all I did was scale the sprites using physics.

                      1 Reply Last reply Reply Quote 3
                      • Scrubz
                        Scrubz F last edited by

                        It's been released! fuzearena.com/forum/topic/1649

                        1 Reply Last reply Reply Quote 4
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