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    Here is a PDF version of the FUZE Help. Please download and let us know what you think!

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    • Dave
      Dave Fuze Team last edited by MikeDX

      @pianofire has been hard at work generating a lovely pdf document with all of the FUZE help content. Tutorials, command reference, everything.

      We would love your input folks! Let us know anything that springs to mind. When we have a version we're happy with, this will be linked from the main Help page in the arena: https://fuzearena.com/help

      Currently the document is quite large so I would advise against printing it unless you're sitting on mountains of toner!

      All constructive comments welcome.

      Thanks for your time!

      F4NSCommandReference.pdf

      1 Reply Last reply Reply Quote 6
      • Wanderer1412
        Wanderer1412 Donator last edited by

        This is going be really useful - thanks @pianofire!

        On page 37 "Keyboard Shortcuts" maybe mention the very handy "double press" HOME to go to the top of the file, and the same on END for the bottom of the file?

        1 Reply Last reply Reply Quote 1
        • pianofire
          pianofire Fuze Team last edited by

          Please note that this includes some commands (specifically around shape creation) that are not available in the current release but will be in the first patch

          1 Reply Last reply Reply Quote 0
          • mixaal
            mixaal F last edited by

            Wooow ! This is amazing and I see a lot of new graphical functions :) !

            1 Reply Last reply Reply Quote 0
            • Electric Dreams
              Electric Dreams F last edited by

              I will have a look to this doc tonight.
              But are the new features available in the current version of FUZE ?

              Dave 1 Reply Last reply Reply Quote 0
              • Dave
                Dave Fuze Team @Electric Dreams last edited by

                @Electric-Dreams all functions present in the pdf which are not present in the current build of Fuze will be present after the upcoming patch.

                1 Reply Last reply Reply Quote 0
                • Wanderer1412
                  Wanderer1412 Donator last edited by

                  On page 550 "Tutorial 6: Using controls" it says...

                  We have a clear() and an update() function because we are changing what we want to appear on the screen.

                  Could you add something like...

                  Even if we didn't change what was on the screen, we can't omit the update() as it also polls input internally

                  Maybe this isn't the best place, I don't know, but if you simply do this then it crashes with "Stack overflow"....

                  c=controls(0)
                  while not c.a loop
                      c=controls(0)
                  repeat
                  

                  And @Willpowered has confirmed that update() performs internal polling of the controls.
                  I couldn't find anywhere in the help that mentions this... though I may well have missed it?

                  Dave 1 Reply Last reply Reply Quote 1
                  • SteveZX81
                    SteveZX81 F last edited by

                    Wonderful! @pianofire I love you!

                    almost 700 pages woah! that is amazing, now for those of us who only have lowly inkjet printers and not colour laser printers, how about letting us buy a printed ring bound version? I'd happily pay £30!

                    Thanks guys! great job.

                    Dave 1 Reply Last reply Reply Quote 3
                    • Dave
                      Dave Fuze Team @Wanderer1412 last edited by

                      @Wanderer1412 That's a damn good idea, I'll see what I can do.

                      1 Reply Last reply Reply Quote 0
                      • Dave
                        Dave Fuze Team @SteveZX81 last edited by

                        @SteveZX81 We'll see! I mean, we would absolutely love to do this.

                        700 pages might be a bit much for a single ring bound.

                        @pianofire Perhaps two separate manuals, one for tutorials etc, one for the command ref?

                        It's some time away anyway.

                        1 Reply Last reply Reply Quote 0
                        • M
                          MikeDX last edited by

                          Let's please be reasonable about the printed manual, it would be out of date before it was even delivered!

                          SteveZX81 1 Reply Last reply Reply Quote 2
                          • SteveZX81
                            SteveZX81 F @MikeDX last edited by

                            @MikeDX said in Here is a PDF version of the FUZE Help. Please download and let us know what you think!:

                            Let's please be reasonable about the printed manual, it would be out of date before it was even delivered!

                            Woah I just checked out an printing company who print your pdf and mail it to you. It estimated £163.89 to print that. haha insane

                            1 Reply Last reply Reply Quote 1
                            • P
                              PaulVV last edited by

                              Great, so helpful. Thanks for this.

                              Paul.

                              1 Reply Last reply Reply Quote 1
                              • mixaal
                                mixaal F last edited by

                                On page 569 - "Tutorial 10: Variables Extended" I think it might be good to say that global variables can be modified from the functions by assigned values into them. And if this behavior is not intended the local keyword should be used. Example

                                fh = f1()
                                f2() // here fh is modified to be 2
                                f3() // local modifies the variable scope
                                function f1()
                                  h = 1
                                return h
                                
                                function f2()
                                 fh = 2
                                return void
                                
                                function f3()
                                  local fh = 2
                                return void
                                
                                1 Reply Last reply Reply Quote 0
                                • M
                                  MikeDX last edited by

                                  There's a local keyword??

                                  mixaal 1 Reply Last reply Reply Quote 0
                                  • I
                                    iawima last edited by

                                    Thank you, found % was expecting it to be mod :-) and << and >> might be fun.
                                    The function documentation might benefit from also having an example of returning a variable. (The tutorial covers it perfectly)
                                    Love the colour names, but they don't all fit on the page, crimson? khaki? azure?
                                    TextWidth that could be a bit useful.
                                    The Basic Game tutorial is fantastic.

                                    Exception work everyone.
                                    Ian

                                    1 Reply Last reply Reply Quote 1
                                    • B
                                      BarenDK F last edited by

                                      Very nice PDF. I assume it is auto-generated so please make sure that it is updated whenever the online https://fuzearena.com/help is updated.
                                      One very important improvement to include in future edition would be to make the command reference sections each link to a list of links to the commands contained in that section. For example, when I select the "2D Graphics" section, it should link to a page containing an alphabetic list of functions related to "2D Graphics". This would make it much faster to get an overview of available commands and browse to the one of interest. I believe this is also how the online help is organized.

                                      pianofire 1 Reply Last reply Reply Quote 0
                                      • mixaal
                                        mixaal F @MikeDX last edited by

                                        @MikeDX Yes there's local and also found const :)

                                        M 1 Reply Last reply Reply Quote 0
                                        • pianofire
                                          pianofire Fuze Team @BarenDK last edited by

                                          @BarenDK Thanks! Yes it is auto-generated. Going forward we are going to have planned releases where the Help (PDF and HTML) will be kept inline with the release. I am open to suggestions about the tables of contents. It has been left out at the moment because it is already 700 pages long. I suspect that at some point there will have to be two versions: one for printing and an eBook.

                                          1 Reply Last reply Reply Quote 0
                                          • M
                                            MikeDX @mixaal last edited by

                                            @mixaal said in Here is a PDF version of the FUZE Help. Please download and let us know what you think!:

                                            @MikeDX Yes there's local and also found const :)

                                            You say found, where?

                                            Does it actually do what it should?

                                            @Luke @Dave Can you shed light on this?

                                            mixaal 1 Reply Last reply Reply Quote 0
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