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    Subs 2 - Dive Dive Dive!

    Work In Progress
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    • SteveZX81
      SteveZX81 F last edited by

      Update:

      Some sound effects added
      ships can now be hit and sunk
      torpedo trails shorten and fade with distance

      DomDom 1 Reply Last reply Reply Quote 3
      • DomDom
        DomDom F @SteveZX81 last edited by

        @SteveZX81 What are those cargo ships carrying?

        1 Reply Last reply Reply Quote 0
        • SteveZX81
          SteveZX81 F last edited by

          I've no idea. (actually they are supposed to be tankers but I can't draw. lol)

          1 Reply Last reply Reply Quote 0
          • DomDom
            DomDom F last edited by

            Can they shoot back?

            1 Reply Last reply Reply Quote 0
            • SteveZX81
              SteveZX81 F last edited by

              Tankers cannot but other ships will be able to attack you and also aircraft will drop depthcharges etc.

              DomDom 1 Reply Last reply Reply Quote 0
              • DomDom
                DomDom F @SteveZX81 last edited by Kat

                @SteveZX81 Sink one for me.

                SteveZX81 1 Reply Last reply Reply Quote 0
                • SteveZX81
                  SteveZX81 F @DomDom last edited by

                  Working on the ship sinking animations right now.

                  This is barely worth mentioning tbh but I'm using it as an excuse to post so I can give a huge "Thank You!" to Pianofire and Martin for helping me with a problem that drove me batty! (I still actually don't know what the problem was, but it's working now so all is well).

                  Thanks guys!

                  1 Reply Last reply Reply Quote 9
                  • SteveZX81
                    SteveZX81 F last edited by

                    Small update:

                    all ships now sink when hit (including the hospital ship ..but there is a penalty)
                    score added
                    ships sunk added
                    torpedos left display added

                    DomDom 1 Reply Last reply Reply Quote 6
                    • Kat
                      Kat Fuze Team last edited by

                      Amazing! Such lovely animations and all the added details are great! :D

                      SteveZX81 1 Reply Last reply Reply Quote 2
                      • SteveZX81
                        SteveZX81 F @Kat last edited by

                        @Kat said in Subs 2 - Dive Dive Dive!:

                        Amazing! Such lovely animations and all the added details are great! :D

                        Coming from a talent like yourself, that made my day. Thank you so much!

                        Kat 1 Reply Last reply Reply Quote 1
                        • Kat
                          Kat Fuze Team @SteveZX81 last edited by

                          @SteveZX81 said in Subs 2 - Dive Dive Dive!:

                          Coming from a talent like yourself, that made my day. Thank you so much!

                          And that made mine, haha! Thank you :) Seriously well done though, this is incredible!

                          1 Reply Last reply Reply Quote 2
                          • DomDom
                            DomDom F @SteveZX81 last edited by DomDom

                            @SteveZX81 Looking good. The texture on the sea is a good idea. Is it cloud shadows? I think that reflections of some sort would be quite easy to implement here but the effect might not be compatible with the intended style.

                            1 Reply Last reply Reply Quote 1
                            • SteveZX81
                              SteveZX81 F last edited by

                              Thanks.
                              The sea texture is the same as the one used for the clouds but given a green/blue tint.

                              tbh I'm not 100% happy with it, I feel it doesn't really match up with the rest of my graphics (it's too good lol!) so I am considering replacing the clouds and sea with simple colour gradients instead. we'll see.

                              1 Reply Last reply Reply Quote 0
                              • Martin
                                Martin Fuze Team last edited by

                                That's looking great @SteveZX81

                                I've also made a mental note to check the volume of my laptop before clicking links in future!! That beep almost hurt given the laptop was on full volume (blame video conferencing for that and people that don't know how to turn up their mic levels)

                                1 Reply Last reply Reply Quote 1
                                • SteveZX81
                                  SteveZX81 F last edited by

                                  oh heck, I'm sorry about that.

                                  Martin 1 Reply Last reply Reply Quote 0
                                  • Martin
                                    Martin Fuze Team @SteveZX81 last edited by

                                    @SteveZX81 said in Subs 2 - Dive Dive Dive!:

                                    oh heck, I'm sorry about that.

                                    Why? Did you turn my volume up :D

                                    1 Reply Last reply Reply Quote 2
                                    • SteveZX81
                                      SteveZX81 F last edited by SteveZX81

                                      Thought I'd have a break from working on the actual game and started tinkering with a simple title screen for the game.

                                      oh and in other news, I hit 1k hours on Fuze yesterday! ...but no fanfare and champagne? tsk.. disappointed ..maybe at 2k then.
                                      yes.png

                                      1 Reply Last reply Reply Quote 10
                                      • Dave
                                        Dave Fuze Team last edited by

                                        Love it Steve. Simple, minimal but very cool and effective. Oh and it's 1337 hours exactly that you get the champagne.

                                        1 Reply Last reply Reply Quote 3
                                        • AndyG1985
                                          AndyG1985 last edited by

                                          That title screen is excellent - consistent with the style of the gameplay so it has a very distinctive feel.
                                          My hours are 165, making it my most-played title by a clear margin!

                                          1 Reply Last reply Reply Quote 3
                                          • SteveZX81
                                            SteveZX81 F last edited by SteveZX81

                                            Little update video.

                                            Additions:
                                            Ship type 4 drops depthcharges
                                            depthcharges rotate and drop
                                            boat hit effect when one reaches the bottom of the screen
                                            damage control panel added
                                            random section damaged when a depthcharge detonates.
                                            depthcharges are red and flash on the radar
                                            sound effect added when you 'rotate' periscope

                                            I'm not sure how loud the sound is, so beware!

                                            1 Reply Last reply Reply Quote 8
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