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    BomberBrothers - a Bomberman clone WIP

    Work In Progress
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    • Kat
      Kat Fuze Team last edited by

      Amazing!

      1 Reply Last reply Reply Quote 1
      • Jongjungbu
        Jongjungbu F last edited by

        Cool beans! I love Bomberman. Would love to try it out.

        Jaywalker 1 Reply Last reply Reply Quote 1
        • Jaywalker
          Jaywalker Donator @Jongjungbu last edited by

          @Jongjungbu thanks bud, i sent you a friend request so you can try it out :)

          N Jongjungbu 2 Replies Last reply Reply Quote 0
          • N
            Nisse5 F @Jaywalker last edited by

            @Jaywalker Could you send me a friend request as well?

            I'm at SW-3948-9435-1684. (The Vibrato Modifier is currently in my shareable area, if you are curious about that.)

            Jaywalker 1 Reply Last reply Reply Quote 0
            • Jaywalker
              Jaywalker Donator @Nisse5 last edited by

              @Nisse5 thanks so much! yeah i wanted to try this out! I already imagine if we are someday capable of saving files across projects that you can make a recorder function into your sound editor and make your own music/sfx and then have a player sourcecode that uses those generated files to just load and play the user generated audio!

              N 1 Reply Last reply Reply Quote 0
              • N
                Nisse5 F @Jaywalker last edited by

                @Jaywalker I hope we can get clipboard support. That way, I could make auto-created source code that could be pasted into other programs.

                1 Reply Last reply Reply Quote 0
                • Jongjungbu
                  Jongjungbu F @Jaywalker last edited by

                  @Jaywalker This is really cool. It’s an actual functioning game! I love how the motion controls make the title screen move. I love small details like that.

                  Jaywalker 1 Reply Last reply Reply Quote 0
                  • Jaywalker
                    Jaywalker Donator @Jongjungbu last edited by

                    @Jongjungbu Thank you :)

                    1 Reply Last reply Reply Quote 0
                    • N
                      Nisse5 F @Jaywalker last edited by

                      @Jaywalker I tested it for a little while now. Excellent work! I agree that the menu is extremely well made.

                      Some things:

                      • How do I push a bomb? I saw that in your video, but I can't find how to do it in the source code nor in the game.
                      • Personally, I think I'll would like the explosion animation to overlay on the bricks that will be removed as well.
                      • The screen fading after defeat happens a bit to soon IMO.
                      Jaywalker 1 Reply Last reply Reply Quote 0
                      • Jaywalker
                        Jaywalker Donator @Nisse5 last edited by

                        @Nisse5 Thanks for the Feedback. I appreciate it!

                        • You need to collect the "Kick" item first in order to push a bomb.
                        • I had that before but with the current style it looked too cluttered, I will make my own sprite for it soon, so it will look more like the real game where they have a end-tile as well
                        • Do you think it would look better without it? Or would you like to be able to control your player after you won?
                        N 1 Reply Last reply Reply Quote 0
                        • Jongjungbu
                          Jongjungbu F last edited by

                          I think he probably means a slower death animation and sound effect perhaps, and then finally player wins.

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                          • N
                            Nisse5 F @Jaywalker last edited by

                            @Jaywalker Regarding the game over, I mainly meant that the player should clearly see the reason he/she was killed. Right now, the game over screen appears at the beginning of the explosion animation, hiding the gameplay screen. I would like the "game over" screen to appear at the end of the final explosion animation.

                            The suggestion by @Jongjungbu of a slower animation at the very end is also a good one.

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                            • Jaywalker
                              Jaywalker Donator last edited by

                              I see, good idea, will be implemented!

                              1 Reply Last reply Reply Quote 0
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