Creatively Titled Shmup Demo
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Download using the code: NX143MND5N
This is my very creatively titled "Shmup Demo". I got Fuze4 a little over a week ago and this is the outcome of everything I've learned in the past few days! Well, coding wise anyways. I've been making games for about 9 years now, but until now I've been using Construct 2, so I'm excited to learn Fuze4!
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@Retrocade_media This is totally awesome! I'd love to have a full-fledged schmup to play within Fuze, and I'm sure a lot of other people would too.
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That looks and sounds awesome
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Great looking game! love it.
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@Spacemario
@Maxwello
@SteveZX81
Thanks to all of you! -
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This. Is. Awesome.
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I am very exited to see it uploaded via commiunity share
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I shared what I have so far today! I posted the code over on "The Great List of Game Codes" but thought I'd put it here as well:
Game ID: NX143MND5N
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Just downloaded and had a go - love it, really nice job.
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@Martin Oh, thank you! That was really quick. Right now its just a small proof of concept, so I plan to add a lot more.
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Just downloaded this and played it for a time, it's really good!! Can't wait to see what you add next.
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I downloaded the game as well, nice game, well done :)
Also, I'm sorry, but I couldn't help to read the comment about using random for a range.
When you feel like you need to use a pattern a lot that you need to think about each time, then you can always consider writing a function that solves that problem in a way you feel comfortable with. For example:
// returns random value within the specified range function rng(low, high) int size = abs(high-low) int result = random(size)+low return result // can be used as: print(rng(-50, 50))
(edit: I've now tested the function in Fuze and it works as expected)
I've not read most of your code, but your game works nicely and I see you are already using functions. It's just a thought I wanted to share because of the comment :)
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@PB____ thanks for the advice! I'll try that out now, as I'd much prefer to use a range!
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Some progress from today. I didn't get as much done as I wanted to, but I began to experiment with Tilemaps as well as get a little deeper in to the image editor.
Sorry about the low quality photo, I will replace it when I get home.
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"FUZESHMUP", as I am temporarily calling it, is coming along nicely. I have an interesting bug though, which is documented in the new demo that I posted. If anyone has a fix for it, please let me know!
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@Retrocade_media A little off topic, but that "POWER UP" sound effect you're using cracks me up. Reminds me a little of "Altered Beast" or something :D
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@Spacemario Haha, nice. I found it pretty funny as well
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As for todays progress, I honestly didn't get much done. I worked on the art, but I still can't figure out that "Recurssion limit exceeded" error. I'm not going to post a new demo until thats fixed and I have a little more to show. If you have any idea how to fix it, the current version has the same problem, you can redownload it through the code above!
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This game plays pretty well and it's a lot of fun, great work mate, i am waiting to see the finished game