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    Creatively Titled Shmup Demo

    Work In Progress
    shmup
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    • Martin
      Martin Fuze Team last edited by

      Just downloaded and had a go - love it, really nice job.

      Retrocade_media 1 Reply Last reply Reply Quote 1
      • Retrocade_media
        Retrocade_media F @Martin last edited by

        @Martin Oh, thank you! That was really quick. Right now its just a small proof of concept, so I plan to add a lot more.

        1 Reply Last reply Reply Quote 0
        • SteveZX81
          SteveZX81 F last edited by

          Just downloaded this and played it for a time, it's really good!! Can't wait to see what you add next.

          1 Reply Last reply Reply Quote 1
          • PB____
            PB____ last edited by PB____

            I downloaded the game as well, nice game, well done :)

            Also, I'm sorry, but I couldn't help to read the comment about using random for a range.

            When you feel like you need to use a pattern a lot that you need to think about each time, then you can always consider writing a function that solves that problem in a way you feel comfortable with. For example:

            // returns random value within the specified range
            function rng(low, high)
                int size = abs(high-low)
                int result = random(size)+low
            return result
            
            // can be used as:
            print(rng(-50, 50))
            

            (edit: I've now tested the function in Fuze and it works as expected)

            I've not read most of your code, but your game works nicely and I see you are already using functions. It's just a thought I wanted to share because of the comment :)

            Retrocade_media 1 Reply Last reply Reply Quote 2
            • Retrocade_media
              Retrocade_media F @PB____ last edited by Retrocade_media

              @PB____ thanks for the advice! I'll try that out now, as I'd much prefer to use a range!

              1 Reply Last reply Reply Quote 0
              • Retrocade_media
                Retrocade_media F last edited by

                Some progress from today. I didn't get as much done as I wanted to, but I began to experiment with Tilemaps as well as get a little deeper in to the image editor.

                Sorry about the low quality photo, I will replace it when I get home.
                20200121_183753_HDR.jpg

                1 Reply Last reply Reply Quote 3
                • Retrocade_media
                  Retrocade_media F last edited by Retrocade_media

                  "FUZESHMUP", as I am temporarily calling it, is coming along nicely. I have an interesting bug though, which is documented in the new demo that I posted. If anyone has a fix for it, please let me know!

                  Spacemario 1 Reply Last reply Reply Quote 0
                  • Spacemario
                    Spacemario F @Retrocade_media last edited by

                    @Retrocade_media A little off topic, but that "POWER UP" sound effect you're using cracks me up. Reminds me a little of "Altered Beast" or something :D

                    Retrocade_media 1 Reply Last reply Reply Quote 1
                    • Retrocade_media
                      Retrocade_media F @Spacemario last edited by

                      @Spacemario Haha, nice. I found it pretty funny as well

                      1 Reply Last reply Reply Quote 0
                      • Retrocade_media
                        Retrocade_media F last edited by

                        As for todays progress, I honestly didn't get much done. I worked on the art, but I still can't figure out that "Recurssion limit exceeded" error. I'm not going to post a new demo until thats fixed and I have a little more to show. If you have any idea how to fix it, the current version has the same problem, you can redownload it through the code above!

                        1 Reply Last reply Reply Quote 2
                        • ITzTravelInTime
                          ITzTravelInTime F last edited by

                          This game plays pretty well and it's a lot of fun, great work mate, i am waiting to see the finished game

                          1 Reply Last reply Reply Quote 1
                          • Retrocade_media
                            Retrocade_media F last edited by Retrocade_media

                            New update! Code in the first post!

                            As a note, I may end up using elements from this in other projects, however I feel this will be the last of this particular project (for now)

                            1 Reply Last reply Reply Quote 4
                            • pianofire
                              pianofire Fuze Team last edited by

                              I think that the code has changed:

                              "Existential Crisis Fuzeion" by Ashton Arnold
                              Description: Proof Of Concept that a Shmup could work. Currently missing: Options Hud Level Design More Enemies More Bullet Patterns

                              Share Code : NX143MND5N

                              Retrocade_media 1 Reply Last reply Reply Quote 0
                              • Retrocade_media
                                Retrocade_media F @pianofire last edited by

                                @pianofire Oh! Thank you, I will update that now!

                                1 Reply Last reply Reply Quote 0
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