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    • Jonboy

      Wishlist
      Comments & Feedback • • Jonboy

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      Dave

      Alright folks, we're going to lock this thread now since it is getting quite hard to manage and keep with the ideas being posted. We've got plenty of awesome insights here and there's more than enough for us to look through and make decisions on.

      Thanks so much for your input, everyone!

    • tdg8934

      New to Fuse4-want a Faery Tale Adventure like game
      General Discussion • • tdg8934

      186
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      toxibunny

      Glad you haven’t left, Tim. Congrats on the promotion!

    • vinicity

      Guess the Game Challenge!
      Coding Challenges! • challenges • • vinicity

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      158
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      vinicity

      @andyg1985 Correct!

    • waldron

      2d skateboard game
      Beginners • • waldron

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      waldron

      Re-shared that version as the 3rd level didn't load from my transition loop woops.

      N65D2MND5U Skater kid 2021 v.2
      Has fixed second timer and a practice tutorial mode 🙂

    • Martin

      Introduce Yourself
      General Discussion • • Martin

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      KAfrickinBOOM

      Hello, my name is KAfrickinBOOM, but ya'll can call me Boom for short. I am completely new to programming. I've tried to tinker with F4NS, PICO8, and Python3 for a couple years, but never really made much progress, always stuck in tutorial prison. I've been a gamer my entire life and thought it might be cool to try making one instead of just playing them. I look forward to being part of the FUZEArena community.

    • F

      File Export
      Beginners • • faz808

      108
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      2610
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      B

      Yo any updates?

    • SteveZX81

      Twin Stick Shooter 'Fuzeotron'
      Finished Projects • • SteveZX81

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      14
      Votes
      97
      Posts
      2033
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      SteveZX81

      Tiny update for anyone that still plays this, version 1.33 has now been submitted and it fixes a very annoying bug (otto spawn timer was not reset correctly after game over when playing a new game.)

      it's pending but will be up in a few hours.

    • CasualTie5

      FUZE 2020 Advent Calendar
      Creations • • CasualTie5

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      17
      Votes
      90
      Posts
      1812
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      vinicity

      I wish we had a a calendar this year as well. @CasualTie5 did an amazing job last year…

    • P

      The first look of the interpretor
      Work In Progress • • petermeisenstein

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      1615
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      P

      @LucasJG25 Thank you

    • PB____

      The great list of game codes
      Creation share codes • • PB____

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      7198
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      joyrider3774

      Title: The Longest Drive
      Description: A simple 3d racing game, with 3 difficulties and highscores, where you have to drive as far as possible avoiding traffic and other obstacles
      Game ID: NXKZ1BR7XD
      Forum Topic: https://fuzearena.com/forum/topic/1529/the-longest-drive

    • L

      A simple esolang interpreter
      Creation share codes • • LucasJG25

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      L

      OK that's that. All that's left is to see if I can use this to make something. Just have to wait and see.

    • vinicity

      Fuze Player reviews!
      General Discussion • • vinicity

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      AlienDjinn

      @martin said in Fuze Player reviews!:

      I'm not going to give my opinion on the review, as a team member I don't think that would be right - but it's worth noting that not everything that goes into the gallery goes in solely on it's merit as a game. The showcase part in "showcase gallery" could be because somethings a technical showcase of how someone has done something particularly well and the code deserves looking at. Well, that's my understanding anyway.

      Point is that reviewing game play alone won't always work. But maybe that's an error on our part and it should be first and foremost about game play and nothing else?

      Cool thread on reviews. @martin what about going the Mario Maker route on the Showcase?

      Super-Mario-Maker-2-Level-Sharing.jpg

      My son loves making levels and racking up stats on how many folks played / liked a level.

      That would also allow for enhanced ordering (especially if categories were added).

      Just food for though,

      -Alien

    • F

      Ray Casting
      Beginners • • faz808

      70
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      70
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      1720
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      F

      New texture added. wolfy-ceiling3 ID: XDXS2MND15

    • LinkCraft

      Missiles WIP
      Work In Progress • • LinkCraft

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      70
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      vinicity

      @vinicity said in Missiles WIP:

      I still think you should include a simple high score save. Gives you an added incentive to play it and beat your old score...

      OK, now I'm feeling silly. You already do that! Please ignore my previous post!

    • M

      Introducing the FUZE Catalogue beta
      General Discussion • • MikeDX

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      joyrider3774

      @MikeDX found a bug. On the users/me page. It will list your own projects once you completed the claim process however clicking any of the games gives an error. The reason is that it links to a wrong page.

      3e800297-65f5-4c1b-bb67-22f987ecccde-image.png

      It should linke to /catalogs/view/1243 yet it link to /users/1243 resulting in page not found error. It happens with all links for any of my own projects on the /users/me page

    • sys64738

      Synthesizer
      Work In Progress • • sys64738

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      2022
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      spikey

      @sys64738 I would like to have a chat on discord with you, maybe you drop by one day? I experimented with LFO and somehow I cannot completely match others real synth behaviors to the FUZE synth, but probably I just don't understand them well enough. I am a beginner with synths.
      9d3bed1a-f2f4-4c46-a9dd-91a7999f46e2-grafik.png
      It feels like mod freq, is controlling the rate and mod scale the depth. But then, what is controlling the pitch? But somehow you came to the point that mod scale is the FM ratio. ;-?

    • pianofire

      Hints and Tips
      General Discussion • • pianofire

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      W

      I don't know if this has been discussed before. But I was able to simulate a switch feature by using a loop and making sure I break on each condition.

      loop if x < 1 then do_something() break endif if x < 5 then do_something_else() break endif // put the default options here since they don't match any conditions default() break // don't forget to break here repeat

      The coolness of doing this is that if you have a large number of exclusive possibilities that you are testing for you can exit the checking as soon as you find the right one. Or if you're dealing with a deeply nested if .. then .. else this can cut down the depth.

    • vinicity

      Join me in my "Record Cover Jam"!
      General Discussion • • vinicity

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      58
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      Jonboy

      There was a sequel too!

    • SteveZX81

      Subs 2 - Dive Dive Dive!
      Work In Progress • • SteveZX81

      57
      12
      Votes
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      Posts
      937
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      Martin

      That's an expensive signed photo and tour :D

    • pugmartin

      Smile Basic
      General Discussion • • pugmartin

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      2025
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      niconii

      quick correction, since i just noticed 3.0.0 came out
      the unoptimized version now runs at ~23 fps
      the optimized version now runs at ~34 fps