Hi, my name is Petra! My first exposure to programming was QBasic on DOS/Windows 3.1, which, given that I was about six at the time, mostly consisted of ruining the code for the included Gorillas game. I have a computer science minor with my degree, but I'm mostly a musician, and a lot of my practical coding experience is in niche music-related languages such as Pure Data and Reaper's JSFX audio language. I've participated in a couple of game jams with Unity and Unreal Engine, and I'm currently working through the Odin Project curriculum to get a better handle on Javascript.
I'm putting together a F4NS 3D map editor to make using FUZE's object library easier. Major features include multiple save files; object merging; and low-cost, raycast-based collision detection. It's pretty much fully functional at this point -- I'm working on optimization and bug fixes -- and I'm excited to share it with the FUZE community in the near future!
Some development images:
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