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    Retro - ASCII - game

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    retro
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    • vinicity
      vinicity F last edited by

      Very nice! Incredibly retro!

      1 Reply Last reply Reply Quote 2
      • AndyG1985
        AndyG1985 last edited by

        That looks and sounds brilliant - very professional!

        1 Reply Last reply Reply Quote 2
        • spikey
          spikey F last edited by

          ups, level 10 leads to a sudden death of Smack Man.

          1 Reply Last reply Reply Quote 1
          • xevdev
            xevdev F last edited by

            Yep still giggling at that one .
            Gotta love unintended consequences

            1 Reply Last reply Reply Quote 1
            • spikey
              spikey F last edited by

              Finalization phase has started. Old-school help screen ;-)


              and I am working on a multiplayer feature, but it will cost me the 1000 line of code idea and I will have to do an exception on only using green as a color, because multiple green smack mans, even if I use different unicode characters, are making the game confusing.

              1 Reply Last reply Reply Quote 6
              • Jongjungbu
                Jongjungbu F last edited by

                You could keep this to 1000 line then make the multiplayer and other extra stuff as Smack Man II or Smack Man Vs or some such

                spikey 1 Reply Last reply Reply Quote 4
                • spikey
                  spikey F @Jongjungbu last edited by

                  @Jongjungbu That would be a proper solution, thank you for the idea. I already reduced the priority of 1000 lines, because I am so curious about to see, how the gameplay works with multiplayer. Also, if the gameplay needs major changes, to make it work well for multiplayer, I will consider this for my next game.

                  1 Reply Last reply Reply Quote 3
                  • spikey
                    spikey F last edited by

                    Finally, the beta version is finished. I tried to max out the amount of simultaneous players (currently 18), not sure how this works out. To make a good demo video, I need more joy-cons with a drift ;-) I will further increase the controls-help screen and minor adjustments. But this has to wait a bit.

                    Share ID: Z8463MNDN8

                    1 Reply Last reply Reply Quote 5
                    • spikey
                      spikey F last edited by spikey

                      Its done.

                      • added jingles for new high score, game over, level complete
                      • cleaned the input interpreter for 18 players
                      • a help screen, that looks like a how to for a flight simulator šŸ˜… but its just for the joy con split mode
                      • made everything a bit bigger, to allow comfortable gaming in undocked mode
                        Hope you enjoy, this homage to the PC retro gaming.
                      1 Reply Last reply Reply Quote 3
                      • vinicity
                        vinicity F last edited by

                        Very cool! The jingles are just perfect! (If a bit loud, but I guess that is caused by the sound recording issue you posted about before...)

                        Will try it with the kids tonight!

                        spikey 1 Reply Last reply Reply Quote 1
                        • spikey
                          spikey F @vinicity last edited by

                          @vinicity Thanks, I wonder how they react to such a retro style game. And yes, i am still struggling, with recording synth sound. Normal audio files are recorded in the volume, given in the parameter.

                          1 Reply Last reply Reply Quote 1
                          • Martin
                            Martin Fuze Team last edited by

                            Very neat! But I think I might have just woken the whole street up :)

                            spikey 1 Reply Last reply Reply Quote 1
                            • spikey
                              spikey F @Martin last edited by

                              @Martin ooh no, still? I mean with the video or did you download the game. I put it all to a lower volume.

                              1 Reply Last reply Reply Quote 0
                              • Martin
                                Martin Fuze Team last edited by

                                The video - my fault for watching it at 3AM :D

                                1 Reply Last reply Reply Quote 0
                                • spikey
                                  spikey F last edited by

                                  Fixed for FUZE 3.1.0: (pending for approval)

                                  • I had to rename fuschia to fuchsia
                                  • I had to rename my own custom function drawTextEx() to customDrawTextEx() because the new FUZE version contains now an amazing function named like this
                                    šŸ‘
                                  1 Reply Last reply Reply Quote 3
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