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    Particle Demo

    Creation share codes
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    • spikey
      spikey F last edited by

      Thats just magic, no idea how to program this, I am looking forward to have a look at your code. Thanks for sharing.

      1 Reply Last reply Reply Quote 4
      • vinicity
        vinicity F last edited by vinicity

        The newest version (2.1) has just been approved.

        Please re-download, since this version fixes a memory leak when drawing boxes, which could lead to Fuze crashing unexpectedly.

        Thanks to @toxibunny for noticing this issue!

        1 Reply Last reply Reply Quote 3
        • vinicity
          vinicity F last edited by

          1 Reply Last reply Reply Quote 8
          • vinicity
            vinicity F last edited by vinicity

            Some updates:
            Fixed a bug with a backwards loop, that caused the oldest particle in the array to not get rendered. So I have resubmitted a new version (2.2) of the particle system.

            I have also improved upon the fireworks demo, adding sounds and occasional heart fireworks. Also tweaked the explosions to make them look better.

            This is shared in a separate program with the following ID: LXK7UMNZ2C

            LinkCraft waldron 2 Replies Last reply Reply Quote 6
            • LinkCraft
              LinkCraft F @vinicity last edited by

              @vinicity did you delete the first one? Because the code doesn’t work.

              1 Reply Last reply Reply Quote 0
              • vinicity
                vinicity F last edited by vinicity

                No, I resubmitted it yesterday with the new bug fix. It does not seem to have been approved yet, still pending.

                EDIT: It is no longer pending.

                1 Reply Last reply Reply Quote 0
                • waldron
                  waldron F @vinicity last edited by

                  @vinicity those sounds are perfect

                  1 Reply Last reply Reply Quote 1
                  • Martin
                    Martin Fuze Team last edited by

                    I would normally just use the upvote button but that is so cool it deserves a comment!! Very cool indeed - well done.

                    1 Reply Last reply Reply Quote 1
                    • vinicity
                      vinicity F last edited by

                      New version ha been shared that works with Fuze 2.15.

                      1 Reply Last reply Reply Quote 3
                      • PickleCatStars
                        PickleCatStars F last edited by

                        Is that the latest version? I’m trying to add some exhaust particles to the shapes minigame, but I’m a bit confused about velocity and acceleration and basically how to use it. I have managed to get a large trail of particles, but they don’t seem to be moving or disappearing and it’s rapidly massacring the framerate. Help!

                        1 Reply Last reply Reply Quote 1
                        • vinicity
                          vinicity F last edited by

                          If you use the latest version from the topmost post, then there is a new, more user friendly syntax, and you do not have to keep track of the particle array yourself.

                          I believe using that will solve your problem.

                          1 Reply Last reply Reply Quote 2
                          • PickleCatStars
                            PickleCatStars F last edited by

                            Thanks! I’m excited to see it working :)

                            1 Reply Last reply Reply Quote 1
                            • vinicity
                              vinicity F last edited by

                              @toxibunny, here is the Shapes Mini-Game with added particles using my particle engine:

                              ID: WHU73MND5C

                              1 Reply Last reply Reply Quote 2
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