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    Creatively Titled Shmup Demo

    Work In Progress
    shmup
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    • SteveZX81
      SteveZX81 F last edited by

      Just downloaded this and played it for a time, it's really good!! Can't wait to see what you add next.

      1 Reply Last reply Reply Quote 1
      • PB____
        PB____ last edited by PB____

        I downloaded the game as well, nice game, well done :)

        Also, I'm sorry, but I couldn't help to read the comment about using random for a range.

        When you feel like you need to use a pattern a lot that you need to think about each time, then you can always consider writing a function that solves that problem in a way you feel comfortable with. For example:

        // returns random value within the specified range
        function rng(low, high)
            int size = abs(high-low)
            int result = random(size)+low
        return result
        
        // can be used as:
        print(rng(-50, 50))
        

        (edit: I've now tested the function in Fuze and it works as expected)

        I've not read most of your code, but your game works nicely and I see you are already using functions. It's just a thought I wanted to share because of the comment :)

        Retrocade_media 1 Reply Last reply Reply Quote 2
        • Retrocade_media
          Retrocade_media F @PB____ last edited by Retrocade_media

          @PB____ thanks for the advice! I'll try that out now, as I'd much prefer to use a range!

          1 Reply Last reply Reply Quote 0
          • Retrocade_media
            Retrocade_media F last edited by

            Some progress from today. I didn't get as much done as I wanted to, but I began to experiment with Tilemaps as well as get a little deeper in to the image editor.

            Sorry about the low quality photo, I will replace it when I get home.
            20200121_183753_HDR.jpg

            1 Reply Last reply Reply Quote 3
            • Retrocade_media
              Retrocade_media F last edited by Retrocade_media

              "FUZESHMUP", as I am temporarily calling it, is coming along nicely. I have an interesting bug though, which is documented in the new demo that I posted. If anyone has a fix for it, please let me know!

              Spacemario 1 Reply Last reply Reply Quote 0
              • Spacemario
                Spacemario F @Retrocade_media last edited by

                @Retrocade_media A little off topic, but that "POWER UP" sound effect you're using cracks me up. Reminds me a little of "Altered Beast" or something :D

                Retrocade_media 1 Reply Last reply Reply Quote 1
                • Retrocade_media
                  Retrocade_media F @Spacemario last edited by

                  @Spacemario Haha, nice. I found it pretty funny as well

                  1 Reply Last reply Reply Quote 0
                  • Retrocade_media
                    Retrocade_media F last edited by

                    As for todays progress, I honestly didn't get much done. I worked on the art, but I still can't figure out that "Recurssion limit exceeded" error. I'm not going to post a new demo until thats fixed and I have a little more to show. If you have any idea how to fix it, the current version has the same problem, you can redownload it through the code above!

                    1 Reply Last reply Reply Quote 2
                    • ITzTravelInTime
                      ITzTravelInTime F last edited by

                      This game plays pretty well and it's a lot of fun, great work mate, i am waiting to see the finished game

                      1 Reply Last reply Reply Quote 1
                      • Retrocade_media
                        Retrocade_media F last edited by Retrocade_media

                        New update! Code in the first post!

                        As a note, I may end up using elements from this in other projects, however I feel this will be the last of this particular project (for now)

                        1 Reply Last reply Reply Quote 4
                        • pianofire
                          pianofire Fuze Team last edited by

                          I think that the code has changed:

                          "Existential Crisis Fuzeion" by Ashton Arnold
                          Description: Proof Of Concept that a Shmup could work. Currently missing: Options Hud Level Design More Enemies More Bullet Patterns

                          Share Code : NX143MND5N

                          Retrocade_media 1 Reply Last reply Reply Quote 0
                          • Retrocade_media
                            Retrocade_media F @pianofire last edited by

                            @pianofire Oh! Thank you, I will update that now!

                            1 Reply Last reply Reply Quote 0
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