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    • AndyG1985
      AndyG1985 last edited by AndyG1985

      https://ia600604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World of Spectrum June 2017 Mirror.zip&file=World of Spectrum June 2017 Mirror/sinclair/books/s/SpectrumAdventures-AGuideToPlayingAndWritingAdventures.pdf

      This is the book for the code-it-yourself game my RPG was based on. It's written for BASIC but it helped with explaining certain concepts. The main thing for me was that it really helped me understand how to code a randomly-generated map. Just scroll down to the second half, as the first just talks about the genre.

      1 Reply Last reply Reply Quote 3
      • Retrocade_media
        Retrocade_media F last edited by

        Might as well do some self promo in this regard. I have a community resource for anyone interested in making shmups, and it's almost entirely design focused, which means it'll translate to FUZE easily. Theres more coming soon too, so this should prove to be a helpful resource over time:

        https://retrocademedia.itch.io/game-developers-guide-to-shmups

        1 Reply Last reply Reply Quote 5
        • PickleCatStars
          PickleCatStars F last edited by

          Here’s an introduction to vector maths for games. Vectors are the {x,y,z} things for storing positions and speeds and stuff. Lots of useful stuff in here https://www.gamedev.net/tutorials/programming/math-and-physics/practical-use-of-vector-math-in-games-r2968/

          1 Reply Last reply Reply Quote 3
          • PickleCatStars
            PickleCatStars F last edited by PickleCatStars

            Here is a nice simple 3rd person camera for 3d stuff. Again, it’s not Fuze specific, but it’s easy enough to use. I just basically copypasted (with very slight changes) the ’move character relative to camera position’ bit for my project, and it worked!

            https://www.braynzarsoft.net/viewtutorial/q16390-32-simple-3rd-person-camera

            1 Reply Last reply Reply Quote 5
            • PickleCatStars
              PickleCatStars F last edited by

              Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

              https://ncase.me/sight-and-light/

              SteveZX81 1 Reply Last reply Reply Quote 3
              • vinicity
                vinicity F last edited by

                That’s a great article! I was actually toying with doing something similar for the game jam, but I wasn’t sure I could finish it in time.

                I will definitely try this out in a future game!

                1 Reply Last reply Reply Quote 0
                • SteveZX81
                  SteveZX81 F @PickleCatStars last edited by

                  @toxibunny said in Good articles found on the web.:

                  Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

                  https://ncase.me/sight-and-light/

                  Love that effect but I scrolled down to the first maths bit and nope.. I'll pass!
                  hopefully some people will make some fuze games using it.

                  1 Reply Last reply Reply Quote 1
                  • PickleCatStars
                    PickleCatStars F last edited by PickleCatStars

                    Ever wanted to make an old-school racer like Hang-On or Outrun? Well, you’ll get a good start here: http://www.extentofthejam.com/pseudo/

                    EDIT: here it is explained more fully and with more diagrams. If you were put off by the maths in the first one, have a look at this: https://codeincomplete.com/articles/javascript-racer-v1-straight/

                    waldron 1 Reply Last reply Reply Quote 6
                    • waldron
                      waldron F @PickleCatStars last edited by

                      @toxibunny thanks for this i did try a while ago maybe another bash at it in the near future

                      1 Reply Last reply Reply Quote 1
                      • vinicity
                        vinicity F last edited by

                        Another great find, @toxibunny ! After reading the articles, I feel the urge to make an Outrun game!

                        Maybe one day...

                        1 Reply Last reply Reply Quote 1
                        • waldron
                          waldron F last edited by

                          1 Reply Last reply Reply Quote 4
                          • spikey
                            spikey F last edited by

                            @waldron very inspiring - like it
                            21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)
                            29:02 "a game has a finite amount of resources" -> oh yeah, free-time, length of the night, he suggest to watch the scope and use "modular" principle: re-use wherever possible

                            Jongjungbu 1 Reply Last reply Reply Quote 2
                            • Jongjungbu
                              Jongjungbu F @spikey last edited by

                              @spikey said in Good articles found on the web.:

                              @waldron very inspiring - like it
                              21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)

                              That sounds like an invitation for me to start yet another WIP. I haven't even posted here about my BurgerFuzion WIP :)

                              1 Reply Last reply Reply Quote 5
                              • landein207
                                landein207 last edited by

                                I don't know if this is super useful but it can help if u run out of ideas for ur games

                                1: https://www.gamedesigning.org/gaming/game-ideas/
                                And
                                2: https://orteil.dashnet.org/gamegen

                                Im not sure that the 2nd works to every1
                                I hope this helps :)

                                Jongjungbu 1 Reply Last reply Reply Quote 1
                                • Jongjungbu
                                  Jongjungbu F @landein207 last edited by

                                  @landein207 said in Good articles found on the web.:

                                  2: https://orteil.dashnet.org/gamegen

                                  "An experimental game where you rewrite bread and it's sort of a parody."
                                  Haha, what does that even mean.

                                  1 Reply Last reply Reply Quote 2
                                  • landein207
                                    landein207 last edited by

                                    Idek lol it is random to generate ideas and is a true madness of silly ideas

                                    1 Reply Last reply Reply Quote 1
                                    • PickleCatStars
                                      PickleCatStars F last edited by

                                      Rewrite bread huh?

                                      Jongjungbu 1 Reply Last reply Reply Quote 1
                                      • Jongjungbu
                                        Jongjungbu F @PickleCatStars last edited by

                                        @toxibunny I didn't know this was even a thing!

                                        1 Reply Last reply Reply Quote 1
                                        • waldron
                                          waldron F last edited by


                                          A handy video diving into sprite camera's with different set-ups

                                          1 Reply Last reply Reply Quote 2
                                          • PickleCatStars
                                            PickleCatStars F last edited by

                                            https://www.gamedev.net/tutorials/programming/artificial-intelligence/the-total-beginners-guide-to-game-ai-r4942/

                                            An article about different approaches to AI for your baddies and npcs. Gives a quick overview from the very simplest to stuff I had to skip past to avoid a headache. Good to get you thinking though :)

                                            1 Reply Last reply Reply Quote 7
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