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    Good articles found on the web.

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    • PickleCatStars
      PickleCatStars F last edited by

      Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

      https://ncase.me/sight-and-light/

      SteveZX81 1 Reply Last reply Reply Quote 3
      • vinicity
        vinicity F last edited by

        That’s a great article! I was actually toying with doing something similar for the game jam, but I wasn’t sure I could finish it in time.

        I will definitely try this out in a future game!

        1 Reply Last reply Reply Quote 0
        • SteveZX81
          SteveZX81 F @PickleCatStars last edited by

          @toxibunny said in Good articles found on the web.:

          Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

          https://ncase.me/sight-and-light/

          Love that effect but I scrolled down to the first maths bit and nope.. I'll pass!
          hopefully some people will make some fuze games using it.

          1 Reply Last reply Reply Quote 1
          • PickleCatStars
            PickleCatStars F last edited by PickleCatStars

            Ever wanted to make an old-school racer like Hang-On or Outrun? Well, you’ll get a good start here: http://www.extentofthejam.com/pseudo/

            EDIT: here it is explained more fully and with more diagrams. If you were put off by the maths in the first one, have a look at this: https://codeincomplete.com/articles/javascript-racer-v1-straight/

            waldron 1 Reply Last reply Reply Quote 6
            • waldron
              waldron F @PickleCatStars last edited by

              @toxibunny thanks for this i did try a while ago maybe another bash at it in the near future

              1 Reply Last reply Reply Quote 1
              • vinicity
                vinicity F last edited by

                Another great find, @toxibunny ! After reading the articles, I feel the urge to make an Outrun game!

                Maybe one day...

                1 Reply Last reply Reply Quote 1
                • waldron
                  waldron F last edited by

                  1 Reply Last reply Reply Quote 4
                  • spikey
                    spikey F last edited by

                    @waldron very inspiring - like it
                    21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)
                    29:02 "a game has a finite amount of resources" -> oh yeah, free-time, length of the night, he suggest to watch the scope and use "modular" principle: re-use wherever possible

                    Jongjungbu 1 Reply Last reply Reply Quote 2
                    • Jongjungbu
                      Jongjungbu F @spikey last edited by

                      @spikey said in Good articles found on the web.:

                      @waldron very inspiring - like it
                      21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)

                      That sounds like an invitation for me to start yet another WIP. I haven't even posted here about my BurgerFuzion WIP :)

                      1 Reply Last reply Reply Quote 5
                      • landein207
                        landein207 last edited by

                        I don't know if this is super useful but it can help if u run out of ideas for ur games

                        1: https://www.gamedesigning.org/gaming/game-ideas/
                        And
                        2: https://orteil.dashnet.org/gamegen

                        Im not sure that the 2nd works to every1
                        I hope this helps :)

                        Jongjungbu 1 Reply Last reply Reply Quote 1
                        • Jongjungbu
                          Jongjungbu F @landein207 last edited by

                          @landein207 said in Good articles found on the web.:

                          2: https://orteil.dashnet.org/gamegen

                          "An experimental game where you rewrite bread and it's sort of a parody."
                          Haha, what does that even mean.

                          1 Reply Last reply Reply Quote 2
                          • landein207
                            landein207 last edited by

                            Idek lol it is random to generate ideas and is a true madness of silly ideas

                            1 Reply Last reply Reply Quote 1
                            • PickleCatStars
                              PickleCatStars F last edited by

                              Rewrite bread huh?

                              Jongjungbu 1 Reply Last reply Reply Quote 1
                              • Jongjungbu
                                Jongjungbu F @PickleCatStars last edited by

                                @toxibunny I didn't know this was even a thing!

                                1 Reply Last reply Reply Quote 1
                                • waldron
                                  waldron F last edited by


                                  A handy video diving into sprite camera's with different set-ups

                                  1 Reply Last reply Reply Quote 2
                                  • PickleCatStars
                                    PickleCatStars F last edited by

                                    https://www.gamedev.net/tutorials/programming/artificial-intelligence/the-total-beginners-guide-to-game-ai-r4942/

                                    An article about different approaches to AI for your baddies and npcs. Gives a quick overview from the very simplest to stuff I had to skip past to avoid a headache. Good to get you thinking though :)

                                    1 Reply Last reply Reply Quote 7
                                    • Doriphor
                                      Doriphor last edited by Doriphor

                                      I've been subscribed to this channel for a while, but I found one of his videos that might be a great addition to this list:

                                      1 Reply Last reply Reply Quote 7
                                      • vinicity
                                        vinicity F last edited by

                                        1 Reply Last reply Reply Quote 6
                                        • SteveZX81
                                          SteveZX81 F last edited by

                                          @Doriphor I tried watching that video, it's 47mins long and by the time it got to 1 min and 9 seconds it was over my head and I had no idea what he was on about. lol

                                          1 Reply Last reply Reply Quote 3
                                          • vinicity
                                            vinicity F last edited by

                                            Nice article about designing video games bosses. Since that is exactly what I'm doing at the moment, I found it very interesting...
                                            https://www.gamasutra.com/blogs/MichaelMolinari/20100619/87532/Video_Game_Boss_Design_For_Shmups.php

                                            1 Reply Last reply Reply Quote 4
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