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    • PickleCatStars
      PickleCatStars F last edited by

      Here’s an introduction to vector maths for games. Vectors are the {x,y,z} things for storing positions and speeds and stuff. Lots of useful stuff in here https://www.gamedev.net/tutorials/programming/math-and-physics/practical-use-of-vector-math-in-games-r2968/

      1 Reply Last reply Reply Quote 3
      • PickleCatStars
        PickleCatStars F last edited by PickleCatStars

        Here is a nice simple 3rd person camera for 3d stuff. Again, it’s not Fuze specific, but it’s easy enough to use. I just basically copypasted (with very slight changes) the ’move character relative to camera position’ bit for my project, and it worked!

        https://www.braynzarsoft.net/viewtutorial/q16390-32-simple-3rd-person-camera

        1 Reply Last reply Reply Quote 5
        • PickleCatStars
          PickleCatStars F last edited by

          Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

          https://ncase.me/sight-and-light/

          SteveZX81 1 Reply Last reply Reply Quote 3
          • vinicity
            vinicity F last edited by

            That’s a great article! I was actually toying with doing something similar for the game jam, but I wasn’t sure I could finish it in time.

            I will definitely try this out in a future game!

            1 Reply Last reply Reply Quote 0
            • SteveZX81
              SteveZX81 F @PickleCatStars last edited by

              @toxibunny said in Good articles found on the web.:

              Here’s a fun one if anyone wants to give it a try - how to make shadows and line-of-sight in 2D :)

              https://ncase.me/sight-and-light/

              Love that effect but I scrolled down to the first maths bit and nope.. I'll pass!
              hopefully some people will make some fuze games using it.

              1 Reply Last reply Reply Quote 1
              • PickleCatStars
                PickleCatStars F last edited by PickleCatStars

                Ever wanted to make an old-school racer like Hang-On or Outrun? Well, you’ll get a good start here: http://www.extentofthejam.com/pseudo/

                EDIT: here it is explained more fully and with more diagrams. If you were put off by the maths in the first one, have a look at this: https://codeincomplete.com/articles/javascript-racer-v1-straight/

                waldron 1 Reply Last reply Reply Quote 6
                • waldron
                  waldron F @PickleCatStars last edited by

                  @toxibunny thanks for this i did try a while ago maybe another bash at it in the near future

                  1 Reply Last reply Reply Quote 1
                  • vinicity
                    vinicity F last edited by

                    Another great find, @toxibunny ! After reading the articles, I feel the urge to make an Outrun game!

                    Maybe one day...

                    1 Reply Last reply Reply Quote 1
                    • waldron
                      waldron F last edited by

                      1 Reply Last reply Reply Quote 4
                      • spikey
                        spikey F last edited by

                        @waldron very inspiring - like it
                        21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)
                        29:02 "a game has a finite amount of resources" -> oh yeah, free-time, length of the night, he suggest to watch the scope and use "modular" principle: re-use wherever possible

                        Jongjungbu 1 Reply Last reply Reply Quote 2
                        • Jongjungbu
                          Jongjungbu F @spikey last edited by

                          @spikey said in Good articles found on the web.:

                          @waldron very inspiring - like it
                          21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)

                          That sounds like an invitation for me to start yet another WIP. I haven't even posted here about my BurgerFuzion WIP :)

                          1 Reply Last reply Reply Quote 5
                          • landein207
                            landein207 last edited by

                            I don't know if this is super useful but it can help if u run out of ideas for ur games

                            1: https://www.gamedesigning.org/gaming/game-ideas/
                            And
                            2: https://orteil.dashnet.org/gamegen

                            Im not sure that the 2nd works to every1
                            I hope this helps :)

                            Jongjungbu 1 Reply Last reply Reply Quote 1
                            • Jongjungbu
                              Jongjungbu F @landein207 last edited by

                              @landein207 said in Good articles found on the web.:

                              2: https://orteil.dashnet.org/gamegen

                              "An experimental game where you rewrite bread and it's sort of a parody."
                              Haha, what does that even mean.

                              1 Reply Last reply Reply Quote 2
                              • landein207
                                landein207 last edited by

                                Idek lol it is random to generate ideas and is a true madness of silly ideas

                                1 Reply Last reply Reply Quote 1
                                • PickleCatStars
                                  PickleCatStars F last edited by

                                  Rewrite bread huh?

                                  Jongjungbu 1 Reply Last reply Reply Quote 1
                                  • Jongjungbu
                                    Jongjungbu F @PickleCatStars last edited by

                                    @toxibunny I didn't know this was even a thing!

                                    1 Reply Last reply Reply Quote 1
                                    • waldron
                                      waldron F last edited by


                                      A handy video diving into sprite camera's with different set-ups

                                      1 Reply Last reply Reply Quote 2
                                      • PickleCatStars
                                        PickleCatStars F last edited by

                                        https://www.gamedev.net/tutorials/programming/artificial-intelligence/the-total-beginners-guide-to-game-ai-r4942/

                                        An article about different approaches to AI for your baddies and npcs. Gives a quick overview from the very simplest to stuff I had to skip past to avoid a headache. Good to get you thinking though :)

                                        1 Reply Last reply Reply Quote 7
                                        • Doriphor
                                          Doriphor last edited by Doriphor

                                          I've been subscribed to this channel for a while, but I found one of his videos that might be a great addition to this list:

                                          1 Reply Last reply Reply Quote 7
                                          • vinicity
                                            vinicity F last edited by

                                            1 Reply Last reply Reply Quote 6
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