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    Good articles found on the web.

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    • Jongjungbu
      Jongjungbu F @spikey last edited by

      @spikey said in Good articles found on the web.:

      @waldron very inspiring - like it
      21:33 "dream no small dreams" "go big or go home" -> additional interpretation: its ok to start many WIPs just because it could be cool ;-)

      That sounds like an invitation for me to start yet another WIP. I haven't even posted here about my BurgerFuzion WIP :)

      1 Reply Last reply Reply Quote 5
      • landein207
        landein207 last edited by

        I don't know if this is super useful but it can help if u run out of ideas for ur games

        1: https://www.gamedesigning.org/gaming/game-ideas/
        And
        2: https://orteil.dashnet.org/gamegen

        Im not sure that the 2nd works to every1
        I hope this helps :)

        Jongjungbu 1 Reply Last reply Reply Quote 1
        • Jongjungbu
          Jongjungbu F @landein207 last edited by

          @landein207 said in Good articles found on the web.:

          2: https://orteil.dashnet.org/gamegen

          "An experimental game where you rewrite bread and it's sort of a parody."
          Haha, what does that even mean.

          1 Reply Last reply Reply Quote 2
          • landein207
            landein207 last edited by

            Idek lol it is random to generate ideas and is a true madness of silly ideas

            1 Reply Last reply Reply Quote 1
            • PickleCatStars
              PickleCatStars F last edited by

              Rewrite bread huh?

              Jongjungbu 1 Reply Last reply Reply Quote 1
              • Jongjungbu
                Jongjungbu F @PickleCatStars last edited by

                @toxibunny I didn't know this was even a thing!

                1 Reply Last reply Reply Quote 1
                • waldron
                  waldron F last edited by


                  A handy video diving into sprite camera's with different set-ups

                  1 Reply Last reply Reply Quote 2
                  • PickleCatStars
                    PickleCatStars F last edited by

                    https://www.gamedev.net/tutorials/programming/artificial-intelligence/the-total-beginners-guide-to-game-ai-r4942/

                    An article about different approaches to AI for your baddies and npcs. Gives a quick overview from the very simplest to stuff I had to skip past to avoid a headache. Good to get you thinking though :)

                    1 Reply Last reply Reply Quote 7
                    • Doriphor
                      Doriphor last edited by Doriphor

                      I've been subscribed to this channel for a while, but I found one of his videos that might be a great addition to this list:

                      1 Reply Last reply Reply Quote 7
                      • vinicity
                        vinicity F last edited by

                        1 Reply Last reply Reply Quote 6
                        • SteveZX81
                          SteveZX81 F last edited by

                          @Doriphor I tried watching that video, it's 47mins long and by the time it got to 1 min and 9 seconds it was over my head and I had no idea what he was on about. lol

                          1 Reply Last reply Reply Quote 3
                          • vinicity
                            vinicity F last edited by

                            Nice article about designing video games bosses. Since that is exactly what I'm doing at the moment, I found it very interesting...
                            https://www.gamasutra.com/blogs/MichaelMolinari/20100619/87532/Video_Game_Boss_Design_For_Shmups.php

                            1 Reply Last reply Reply Quote 4
                            • vinicity
                              vinicity F last edited by

                              Some nice pixel art tutorials...

                              https://saint11.org/blog/pixel-art-tutorials/

                              1 Reply Last reply Reply Quote 5
                              • PickleCatStars
                                PickleCatStars F last edited by

                                Here’s a good one to get started with isometric: http://clintbellanger.net/articles/isometric_math/

                                1 Reply Last reply Reply Quote 5
                                • PickleCatStars
                                  PickleCatStars F last edited by

                                  I have just found this page about making functions to play musical scales and chords. It walks you through it, beginning to end, full pseudocode.
                                  http://www.guitarland.com/Music10/FGA/LectureMIDIscales.html

                                  1 Reply Last reply Reply Quote 3
                                  • vinicity
                                    vinicity F last edited by

                                    What a great find. Very interesting stuff!

                                    1 Reply Last reply Reply Quote 0
                                    • vinicity
                                      vinicity F last edited by vinicity

                                      http://shmuptheory.blogspot.com/2010/02/anatomy-of-shmup.html

                                      I thought this was a great article about designing shmups. I really tried to take in as many of these tips as possible when designing my latest game.

                                      1 Reply Last reply Reply Quote 3
                                      • joyrider3774
                                        joyrider3774 last edited by

                                        I had posted this elsewhere already but posting here also for other people when they watch it. Tweening functions are just simple functions you do on a value between 0 and 1 and change how the value goes from 0 to 1. You can then use that value for things like positions, opacity, colors, scaling etc basically anything you can think off to "animate" certain things.

                                        Here are 2 videos, the 1st video shows what you can do with tweening (and a bit of other things but it was mostly tweens) and the 2nd one shows the (simple) maths todo it. Fuze even has a build in smoothstep function.

                                        what tweening can accomplish:

                                        the maths (it's very simple)

                                        1 Reply Last reply Reply Quote 5
                                        • SteveZX81
                                          SteveZX81 F last edited by

                                          (it's very simple)? I barely got 2 mins in and I had no idea what the hell he was talking about.

                                          joyrider3774 1 Reply Last reply Reply Quote 0
                                          • joyrider3774
                                            joyrider3774 @SteveZX81 last edited by

                                            @SteveZX81 neither did i, the beginning is not important, the functions like smoothstep etc are

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