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    TileGridSystem

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    • Rxvlism
      Rxvlism last edited by

      But I mean what’s ; is that to, or, +, - ?? And what about I++

      1 Reply Last reply Reply Quote 1
      • Dave
        Dave Fuze Team last edited by Dave

        @Rxvlism Your first semi colon is indeed the "to", and rather than using I++ as the increment, you define a step. So, for example:

        for (int i = 0; i < 10; i += 2){
            // things
        }
        

        Becomes:

        for i = 0 to 10 step 2 loop
            // things
        repeat
        

        To count backwards:

        for i = 10 to 0 loop
            // things
        repeat
        

        Or, with a step:

        for i = 10 to 0 step -2 loop
             // things
        repeat
        

        When incrementing upward, For loops count up to but not including the last value. When counting downward, they count down to and including the last value.

        1 Reply Last reply Reply Quote 0
        • Rxvlism
          Rxvlism last edited by

          What about instance create ? Just a setSpriteLocation

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          • Dave
            Dave Fuze Team last edited by

            @Rxvlism I'm not quite sure I understand what you're asking here! Could you elaborate?

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            • Rxvlism
              Rxvlism last edited by

              Instance_create ( xx, yy, oDirt );
              What would this look like in Fuze ?
              GetSpriteImage
              DrawSprite or Image

              I’m confused at how to call oDirt at xx and yy

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              • Dave
                Dave Fuze Team last edited by Dave

                Probably better to avoid using the sprite commands for the drawing of a map or background, they're intended for characters/objects/animation and make it very easy to interact with a map drawn in the Map Editor loaded with loadMap(). Depending on whether this dirt tile is from a tilesheet or is an image unto itself, you'll probably have more success with drawImage() or drawSheet(). For example:

                // load tilesheet - let's say the dirt tile is tile no. 3
                sheet = loadImage("filename")
                
                // using the tileSize function gives us a vector for the tile dimensions
                tSize = tileSize( sheet, 3 )
                scale = 2
                
                for y = 0 to gheight() step tSize.y * scale loop
                    for x = 0 to gwidth() step tSize.x * scale loop
                        drawSheet( sheet, 3, x, y, scale )
                    repeat
                repeat     
                

                This gives me something like what you're describing!

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                • Rxvlism
                  Rxvlism last edited by

                  Im using my own image 16x16 pixels and when I use tileSize I get the “this image does not have tile data.” I don’t use tile sheets for this reason or I’d make one big png

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                  • N
                    Nisse5 F @Rxvlism last edited by

                    @Rxvlism If you just use one single tile in the image, you can use drawImage()

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                    • Rxvlism
                      Rxvlism last edited by

                      Finally :D you guys are the best For Loops had me going nuts for a bit there!

                      Thanks @Dave & @Nisse5

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                      • Dave
                        Dave Fuze Team last edited by

                        Yep - so it would look something like this:

                        // load tilesheet - let's say the dirt tile is tile no. 3
                        img = loadImage("filename")
                         
                        // using the tileSize function gives us a vector for the tile dimensions
                        tSize = imageSize( sheet )
                        scale = 2
                         
                        for y = 0 to gheight() step tSize.y * scale loop
                            for x = 0 to gwidth() step tSize.x * scale loop
                                drawImage( sheet, x, y, scale )
                            repeat
                        repeat     
                        

                        Just in case anyone else was wondering how it looks with drawSheet.

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                        • Rxvlism
                          Rxvlism last edited by

                          Is there a getPerlinNosie function in Fuze or will I have to create it ?

                          pianofire 1 Reply Last reply Reply Quote 0
                          • pianofire
                            pianofire Fuze Team @Rxvlism last edited by

                            @Rxvlism You could always ask this person nicely!

                            Rxvlism 1 Reply Last reply Reply Quote 1
                            • Rxvlism
                              Rxvlism @pianofire last edited by

                              @pianofire

                              That’s exactly what I’m looking for but 2D how would I contact them the forums ?

                              pianofire 1 Reply Last reply Reply Quote 0
                              • pianofire
                                pianofire Fuze Team @Rxvlism last edited by

                                @Rxvlism Not sure if they are on here but this person has the same avatar https://fuzearena.com/forum/user/minatsu

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                                • Dave
                                  Dave Fuze Team last edited by

                                  Pretty sure that is the user on twitter. みなつ reads Minatsu in English!

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                                  • Rxvlism
                                    Rxvlism last edited by

                                    Ok I msg him/her thanks guys so much !!! <3

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