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    • Dave
      Dave Fuze Team last edited by Dave

      @Rxvlism Your first semi colon is indeed the "to", and rather than using I++ as the increment, you define a step. So, for example:

      for (int i = 0; i < 10; i += 2){
          // things
      }
      

      Becomes:

      for i = 0 to 10 step 2 loop
          // things
      repeat
      

      To count backwards:

      for i = 10 to 0 loop
          // things
      repeat
      

      Or, with a step:

      for i = 10 to 0 step -2 loop
           // things
      repeat
      

      When incrementing upward, For loops count up to but not including the last value. When counting downward, they count down to and including the last value.

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      • Rxvlism
        Rxvlism last edited by

        What about instance create ? Just a setSpriteLocation

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        • Dave
          Dave Fuze Team last edited by

          @Rxvlism I'm not quite sure I understand what you're asking here! Could you elaborate?

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          • Rxvlism
            Rxvlism last edited by

            Instance_create ( xx, yy, oDirt );
            What would this look like in Fuze ?
            GetSpriteImage
            DrawSprite or Image

            I’m confused at how to call oDirt at xx and yy

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            • Dave
              Dave Fuze Team last edited by Dave

              Probably better to avoid using the sprite commands for the drawing of a map or background, they're intended for characters/objects/animation and make it very easy to interact with a map drawn in the Map Editor loaded with loadMap(). Depending on whether this dirt tile is from a tilesheet or is an image unto itself, you'll probably have more success with drawImage() or drawSheet(). For example:

              // load tilesheet - let's say the dirt tile is tile no. 3
              sheet = loadImage("filename")
              
              // using the tileSize function gives us a vector for the tile dimensions
              tSize = tileSize( sheet, 3 )
              scale = 2
              
              for y = 0 to gheight() step tSize.y * scale loop
                  for x = 0 to gwidth() step tSize.x * scale loop
                      drawSheet( sheet, 3, x, y, scale )
                  repeat
              repeat     
              

              This gives me something like what you're describing!

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              • Rxvlism
                Rxvlism last edited by

                Im using my own image 16x16 pixels and when I use tileSize I get the “this image does not have tile data.” I don’t use tile sheets for this reason or I’d make one big png

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                • N
                  Nisse5 F @Rxvlism last edited by

                  @Rxvlism If you just use one single tile in the image, you can use drawImage()

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                  • Rxvlism
                    Rxvlism last edited by

                    Finally :D you guys are the best For Loops had me going nuts for a bit there!

                    Thanks @Dave & @Nisse5

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                    • Dave
                      Dave Fuze Team last edited by

                      Yep - so it would look something like this:

                      // load tilesheet - let's say the dirt tile is tile no. 3
                      img = loadImage("filename")
                       
                      // using the tileSize function gives us a vector for the tile dimensions
                      tSize = imageSize( sheet )
                      scale = 2
                       
                      for y = 0 to gheight() step tSize.y * scale loop
                          for x = 0 to gwidth() step tSize.x * scale loop
                              drawImage( sheet, x, y, scale )
                          repeat
                      repeat     
                      

                      Just in case anyone else was wondering how it looks with drawSheet.

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                      • Rxvlism
                        Rxvlism last edited by

                        Is there a getPerlinNosie function in Fuze or will I have to create it ?

                        pianofire 1 Reply Last reply Reply Quote 0
                        • pianofire
                          pianofire Fuze Team @Rxvlism last edited by

                          @Rxvlism You could always ask this person nicely!

                          Rxvlism 1 Reply Last reply Reply Quote 1
                          • Rxvlism
                            Rxvlism @pianofire last edited by

                            @pianofire

                            That’s exactly what I’m looking for but 2D how would I contact them the forums ?

                            pianofire 1 Reply Last reply Reply Quote 0
                            • pianofire
                              pianofire Fuze Team @Rxvlism last edited by

                              @Rxvlism Not sure if they are on here but this person has the same avatar https://fuzearena.com/forum/user/minatsu

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                              • Dave
                                Dave Fuze Team last edited by

                                Pretty sure that is the user on twitter. みなつ reads Minatsu in English!

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                                • Rxvlism
                                  Rxvlism last edited by

                                  Ok I msg him/her thanks guys so much !!! <3

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