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    TileGridSystem

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    help grid tile
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    • Rxvlism
      Rxvlism last edited by

      Instance_create ( xx, yy, oDirt );
      What would this look like in Fuze ?
      GetSpriteImage
      DrawSprite or Image

      I’m confused at how to call oDirt at xx and yy

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      • Dave
        Dave Fuze Team last edited by Dave

        Probably better to avoid using the sprite commands for the drawing of a map or background, they're intended for characters/objects/animation and make it very easy to interact with a map drawn in the Map Editor loaded with loadMap(). Depending on whether this dirt tile is from a tilesheet or is an image unto itself, you'll probably have more success with drawImage() or drawSheet(). For example:

        // load tilesheet - let's say the dirt tile is tile no. 3
        sheet = loadImage("filename")
        
        // using the tileSize function gives us a vector for the tile dimensions
        tSize = tileSize( sheet, 3 )
        scale = 2
        
        for y = 0 to gheight() step tSize.y * scale loop
            for x = 0 to gwidth() step tSize.x * scale loop
                drawSheet( sheet, 3, x, y, scale )
            repeat
        repeat     
        

        This gives me something like what you're describing!

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        • Rxvlism
          Rxvlism last edited by

          Im using my own image 16x16 pixels and when I use tileSize I get the “this image does not have tile data.” I don’t use tile sheets for this reason or I’d make one big png

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          • N
            Nisse5 F @Rxvlism last edited by

            @Rxvlism If you just use one single tile in the image, you can use drawImage()

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            • Rxvlism
              Rxvlism last edited by

              Finally :D you guys are the best For Loops had me going nuts for a bit there!

              Thanks @Dave & @Nisse5

              1 Reply Last reply Reply Quote 3
              • Dave
                Dave Fuze Team last edited by

                Yep - so it would look something like this:

                // load tilesheet - let's say the dirt tile is tile no. 3
                img = loadImage("filename")
                 
                // using the tileSize function gives us a vector for the tile dimensions
                tSize = imageSize( sheet )
                scale = 2
                 
                for y = 0 to gheight() step tSize.y * scale loop
                    for x = 0 to gwidth() step tSize.x * scale loop
                        drawImage( sheet, x, y, scale )
                    repeat
                repeat     
                

                Just in case anyone else was wondering how it looks with drawSheet.

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                • Rxvlism
                  Rxvlism last edited by

                  Is there a getPerlinNosie function in Fuze or will I have to create it ?

                  pianofire 1 Reply Last reply Reply Quote 0
                  • pianofire
                    pianofire Fuze Team @Rxvlism last edited by

                    @Rxvlism You could always ask this person nicely!

                    Rxvlism 1 Reply Last reply Reply Quote 1
                    • Rxvlism
                      Rxvlism @pianofire last edited by

                      @pianofire

                      That’s exactly what I’m looking for but 2D how would I contact them the forums ?

                      pianofire 1 Reply Last reply Reply Quote 0
                      • pianofire
                        pianofire Fuze Team @Rxvlism last edited by

                        @Rxvlism Not sure if they are on here but this person has the same avatar https://fuzearena.com/forum/user/minatsu

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                        • Dave
                          Dave Fuze Team last edited by

                          Pretty sure that is the user on twitter. みなつ reads Minatsu in English!

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                          • Rxvlism
                            Rxvlism last edited by

                            Ok I msg him/her thanks guys so much !!! <3

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