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    Retro - ASCII - game

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    • spikey
      spikey F last edited by spikey

      title_screen.jpg

      • beside the title (sorry, no square char was available), it will use only FUZE4 Unicode characters
      • optional keyboard control
      • < 1000 lines (hope highscores still fits in)

      Download ID: Z8463MNDN8

      1 Reply Last reply Reply Quote 13
      • vinicity
        vinicity F last edited by

        Exciting stuff!

        1 Reply Last reply Reply Quote 1
        • SteveZX81
          SteveZX81 F last edited by

          I need to see more!!

          1 Reply Last reply Reply Quote 1
          • Jongjungbu
            Jongjungbu F last edited by

            Such a tease! Only a title screen.
            But it's very good title screen.

            1 Reply Last reply Reply Quote 2
            • spikey
              spikey F last edited by

              Why do less code lines project take longer? and why does the night not have enough hours since FUZE4 appeared on the Switch?
              Wanted to show you some more.

              1 Reply Last reply Reply Quote 8
              • vinicity
                vinicity F last edited by

                Very nice! Incredibly retro!

                1 Reply Last reply Reply Quote 2
                • AndyG1985
                  AndyG1985 last edited by

                  That looks and sounds brilliant - very professional!

                  1 Reply Last reply Reply Quote 2
                  • spikey
                    spikey F last edited by

                    ups, level 10 leads to a sudden death of Smack Man.

                    1 Reply Last reply Reply Quote 1
                    • xevdev
                      xevdev F last edited by

                      Yep still giggling at that one .
                      Gotta love unintended consequences

                      1 Reply Last reply Reply Quote 1
                      • spikey
                        spikey F last edited by

                        Finalization phase has started. Old-school help screen ;-)


                        and I am working on a multiplayer feature, but it will cost me the 1000 line of code idea and I will have to do an exception on only using green as a color, because multiple green smack mans, even if I use different unicode characters, are making the game confusing.

                        1 Reply Last reply Reply Quote 6
                        • Jongjungbu
                          Jongjungbu F last edited by

                          You could keep this to 1000 line then make the multiplayer and other extra stuff as Smack Man II or Smack Man Vs or some such

                          spikey 1 Reply Last reply Reply Quote 4
                          • spikey
                            spikey F @Jongjungbu last edited by

                            @Jongjungbu That would be a proper solution, thank you for the idea. I already reduced the priority of 1000 lines, because I am so curious about to see, how the gameplay works with multiplayer. Also, if the gameplay needs major changes, to make it work well for multiplayer, I will consider this for my next game.

                            1 Reply Last reply Reply Quote 3
                            • spikey
                              spikey F last edited by

                              Finally, the beta version is finished. I tried to max out the amount of simultaneous players (currently 18), not sure how this works out. To make a good demo video, I need more joy-cons with a drift ;-) I will further increase the controls-help screen and minor adjustments. But this has to wait a bit.

                              Share ID: Z8463MNDN8

                              1 Reply Last reply Reply Quote 5
                              • spikey
                                spikey F last edited by spikey

                                Its done.

                                • added jingles for new high score, game over, level complete
                                • cleaned the input interpreter for 18 players
                                • a help screen, that looks like a how to for a flight simulator šŸ˜… but its just for the joy con split mode
                                • made everything a bit bigger, to allow comfortable gaming in undocked mode
                                  Hope you enjoy, this homage to the PC retro gaming.
                                1 Reply Last reply Reply Quote 3
                                • vinicity
                                  vinicity F last edited by

                                  Very cool! The jingles are just perfect! (If a bit loud, but I guess that is caused by the sound recording issue you posted about before...)

                                  Will try it with the kids tonight!

                                  spikey 1 Reply Last reply Reply Quote 1
                                  • spikey
                                    spikey F @vinicity last edited by

                                    @vinicity Thanks, I wonder how they react to such a retro style game. And yes, i am still struggling, with recording synth sound. Normal audio files are recorded in the volume, given in the parameter.

                                    1 Reply Last reply Reply Quote 1
                                    • Martin
                                      Martin Fuze Team last edited by

                                      Very neat! But I think I might have just woken the whole street up :)

                                      spikey 1 Reply Last reply Reply Quote 1
                                      • spikey
                                        spikey F @Martin last edited by

                                        @Martin ooh no, still? I mean with the video or did you download the game. I put it all to a lower volume.

                                        1 Reply Last reply Reply Quote 0
                                        • Martin
                                          Martin Fuze Team last edited by

                                          The video - my fault for watching it at 3AM :D

                                          1 Reply Last reply Reply Quote 0
                                          • spikey
                                            spikey F last edited by

                                            Fixed for FUZE 3.1.0: (pending for approval)

                                            • I had to rename fuschia to fuchsia
                                            • I had to rename my own custom function drawTextEx() to customDrawTextEx() because the new FUZE version contains now an amazing function named like this
                                              šŸ‘
                                            1 Reply Last reply Reply Quote 3
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